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‘Injustice 2’ Welcomes ‘Mortal Kombat’s’ Sub-Zero and His Ice Clones

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Photo Credit: YouTube/ Injustice

The year 2017 is shaping up to be a golden age for fighting games. NetherRealm Studios’ “Injustice 2” has set the bar high, and it appears it is not done yet. Sub-Zero, a new icy character, is coming, and he’s as cold as he is brutal.

“Mortal Kombat’s” fighter shows how much damage and carnage he can dish out in his own trailer. The lethal cryomancer wreaks havoc both in close and long range, revealing a lot to be desired. He lives up to his reputation as a remorseless assassin, as illustrated below.

Frozen Hammer and Icicle Spears, anyone?

In “Injustice 2,” one of the most anticipated scenes in every bout is the cinematic ultimate move. Sub-Zero brings his A-game and makes his presence felt with a barrage of conjured ice.

Photo Credit: YouTube/ Injustice

Photo Credit: YouTube/ Injustice

He glides through the battlefield with his ice manipulation, striking his opponent with an ice hammer. Frozen shards hurl towards his adversary, unable to break free. Finally, he slams the frozen victim to the ground, and its game over.

Sub-Zero brings his ice clones with him

Every character in the DC fighting game has a nifty trick up his sleeve. For Sub-Zero, he brought not one, but two ice clones to help him in his battles.

Photo Credit: YouTube/ Injustice

Photo Credit: YouTube/ Injustice

Basing from the trailer, he can use them in a variety of ways. His clones can inflict damage or can even be used for defense, keeping enemies at bay. It is unknown if he can conjure more than two, but that’s something that will be interesting to find out.

RIP Cameraman

No one would like to hold the camera anymore, at least not when Sub-Zero is winning. In the trailer right after he defeats his foe, he strangles the cameraman and lifts him up. His fans already know how heartless he can be, but this is going beyond creepy.

Photo Credit: YouTube/ Injustice

Photo Credit: YouTube/ Injustice

Sub-Zero is not the first crossover fighter to join the DC fray. In the original “Injustice: Gods Among Us,” fellow “Mortal Kombat” character Scorpion plunged in as a DLC fighter. If anything, this poses the possibility of more crossovers in the future.

Sub-Zero becomes playable on July and will be a part of “Injustice 2’s” Fighter Pack 1.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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