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iPhone 6 bugs on iOS 8 and how to try and fix them

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The iPhone 6 and iPhone 6 Plus were released in September alongside the newest iteration of a mobile software from Apple, iOS 8. Everybody was looking forward to both new phones, as well as to iOS 8, hoping that it would be Apple’s best attempt at a software so far. While iOS 8 is indeed an overhaul of iOS 7, it doesn’t affect the UI as much as it does performance and features. With iOS 8 and implicitly the iPhone 6 and 6 Plus, Tim Cook tried listening to fans a bit and incorporated a few features we were missing in iOS 7 and previous editions: third-party keyboards, a better notifications system and overall a bit more customizability. They didn’t go as far as releasing a stable update, though. Once iOS 8 was out, Apple product owners started raging out about bugs and issues they were having.

Subsequent updates, including iOS 8.1., iOS 8.1.2 and the more recent iOS 8.1.3 solved most of the issues with the phones and tablets, but there still are bugs to be found on the iPhone 6, as well as on older models. It seems Apple didn’t optimize the software too much for older models, but we won’t be getting into that. If you’re interested in musing about why Apple seems to be ignoring older users, you can read my rant about it here. This post is about what kind of bugs the iPhone 6 still has and a few tips and tricks on how to fix them or work around them if possible. The issues and bugs we will be talking about in this post are affecting iPhone 6 users on most versions of iOS 8, but be mindful that not everybody can experience the same bugs and the same fixes might not work for everybody.

One of the problems iPhone 6 users are having is bad battery life. The underlying cause of this is usually a recent system update, so after another charging cycle it should resolve itself. On the other hand, the other cause of bad battery life might be one or more third-party applications. Facebook is known to hog a lot of power, so you should check what is at fault for battery drain. iOS 8 comes with a neat feature in the iPhone 6 and other Apple devices compatible with the new software: battery monitoring. That might seem a trivial thing for Android users, but there was no native app on iOS for that until iOS 8. Now you can check your battery usage statistics by going to Settings, General, Usage and then Battery Usage. That way you can easily identify which apps are using most of the iPhone 6 power and get rid of them, if you want to.

Now you could use a few small, yet important tricks to get the most out of your iPhone 6 battery. You should definitely limit background app refresh, which keeps your apps running and getting updated content while you’re not using the phone. Auto Brightness also tends to use a lot of battery because it sets brightness at higher levels than necessary, so you should revert to setting brightness manually depending on your needs. Otherwise, if your iPhone 6 is showing severe battery drain and an app is not at fault, you might have to take it back to the store.

One of the most annoying bugs iPhone 6 users, as well as other Apple devices users are experiencing impacts Wi-Fi connections ever since iOS 8 was released. That means that your iPhone 6 is constantly dropping Wi-Fi, having an unstable connection or no connection at all. To try and fix this issue, although it might not work, try resetting network settings by going to Settings, General, Reset, Reset Network Settings. Don’t freak out if the iPhone 6 reboots, it should. If the reset doesn’t work, you’re going to have to make do with an annoying Wi-Fi connection or go the Genius Bar and get your opinion out there (ask for a replacement).

If you’re having Bluetooth problems, the only working fix (for some) is resetting all settings on the phone (this fix can work for many other issues, too, like keyboard lags, random reboots)  , but make sure to remember important settings that seem to have made your iPhone 6 experience better. After the reset, Bluetooth should stop acting out when you’re in the car or when you’re trying to pair your iPhone 6 to Bluetooth headphones or speakers or whatever. Now if apps are the root of your problem and you find them crashing frequently, answer me this: have you updated your apps? If not, there lies the problem. Update all your apps to the most recent version, hopefully optimized for iOS 8, and they should work fine. If an app or two don’t have optimized versions yet, you’ll just have to wait it out.

Since iOS 8.1.3 was release for the iPhone 6 and its brothers and sisters, there haven’t been so many bug reports, which is a good sign. Still, those with older devices are not seeing their problems fixes, which is sad and says a lot about the approach Apple has towards its customers. These iPhone 6 bugs are the most common ones we’ve encountered on the iPhone 6 and iPhone 6 Plus and these are the most simple ways of fixing them (or attempting to do so). If you encounter any other type of issue or bug, report it to Apple and post it into the Apple Support Communities forums. We hope iOS 8.2 fixes everything wrong with the software for all users, but we can’t be sure.

As part of the editorial team here at Geekreply, John spends a lot of his time making sure each article is up to snuff. That said, he also occasionally pens articles on the latest in Geek culture. From Gaming to Science, expect the latest news fast from John and team.

iOS

Apple has introduced a new fee for apps in response to the EU’s gatekeeper rules

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Apple has unveiled a series of upcoming updates to iOS in the European Union, which will include a new fee for developers. These changes are part of the iPhone maker’s efforts to comply with the Digital Markets Act (DMA), the bloc’s competition reform initiative.

In September, the EU classified Apple as one of six “gatekeepers” under the DMA, identifying the iOS App Store and Safari browser as “core platform services.” The regulation places a set of responsibilities and limitations on gatekeepers. Apple is being compelled to accept sideloading of apps, along with other alterations. The gatekeepers must comply with the DMA by March 7, which is the deadline.

Today, Apple announced the availability of iOS 17.4 in beta. According to Apple, this update will assist developers in getting ready for the upcoming changes to its mobile platform. To meet the EU’s compliance deadline, these changes will go into effect next month.

During a background briefing with journalists prior to the beta launch, Apple revealed that it has dedicated significant time and effort to developing its solution in order to meet the requirements of the DMA. However, it also cautioned that certain modifications may introduce additional vulnerabilities for users. This echoes a well-established concern about sideloading, as it has the potential to compromise the security and privacy of iOS users.

Apple has announced upcoming changes for iOS developers who distribute apps in the European Economic Area (EEA). These changes include:

  • Exciting developments have emerged in the realm of distributing iOS apps, with the introduction of fresh APIs and tools that empower developers to make their iOS apps available for download from various alternative app marketplaces.
  • Introducing a cutting-edge framework and APIs that empower developers to build their own app marketplaces. With this innovative solution, marketplace developers can effortlessly install apps and seamlessly handle updates on behalf of other developers, all within their dedicated marketplace app.
  • Introducing new frameworks and APIs that empower developers to utilize different browser engines is expanding the possibilities for browser apps and apps with in-app browsing experiences beyond just WebKit.
  • A form is available for developers to submit requests for interoperability with iPhone and iOS hardware and software features.

There was new information last week regarding an offer that Apple made to the EU in an effort to end an antitrust investigation involving Apple Pay. Today, it was indicated that the proposed changes to contactless payments on iOS are in line with industry standards. These changes include new APIs that enable developers to utilize NFC technology in their banking and wallet apps across the EEA. Additionally, users will have the ability to choose a third-party contactless payment app or an alternative app marketplace as their default option.

As with the various changes Apple is introducing today, it will be the responsibility of the European Commission to evaluate their compliance with the DMA and determine if they meet the legal requirements.

If EU regulators determine that Apple’s modifications do not align with the DMA, it may result in substantial fines amounting to 10% of their global annual turnover and compel Apple to reconsider their approach.

Introducing fresh business terminology and an additional fee for essential technology.

Alongside the various DMA-focused changes that developers will have access to, Apple is also rolling out new business terms in Europe. These terms include the implementation of a new fee known as the “Core Technology Fee.”

This appears to be designed to guarantee that Apple can still receive a portion of the revenue in certain situations, even if developers choose to go beyond its controlled environment. This could include distributing their apps through other app stores or directing users to their own websites to make payments for additional content.

According to Apple, iOS apps that are downloaded from the App Store or another app marketplace will incur a fee of €0.50 for each initial installation per year if the number of installations exceeds 1 million.

Developers who wish to utilize the newly announced features, such as the option to distribute their apps through different app stores, are required to agree to the updated business terms.

“The new business terms for apps in the EU are crucial to meet the DMA’s requirements for alternative distribution and payment processing,” stated Apple in a press release. Apple’s fee structure is designed to acknowledge the various ways in which they contribute to the success of developers’ businesses. This includes providing distribution and discovery opportunities on the App Store, secure payment processing, a trusted mobile platform, and a range of tools and technology to facilitate the creation and sharing of innovative apps with users worldwide.

As part of the new business terms, Apple is adjusting the percentage it receives from digital purchases made on iOS apps in its App Store. This adjustment applies to transactions involving digital goods and services, with a reduced cut of 17%. Additionally, for the majority of developers and subscriptions after their first year, Apple will only take a 10% share.

Apple will charge a payment processing fee of an extra 3% for iOS apps on the App Store that wish to utilize their own payment technology.

However, developers have the option to utilize a different payment service provider within their app or direct users to their website for payment processing without incurring any extra charges from Apple.

In addition, Apple announced that developers will have the option to continue with its current business terms. This means that they can still collect a commission on in-app purchases made through apps on the App Store, with the standard rate being 30% (or 15% for small businesses).

Developers can choose their own terms and still have access to the App Store’s payment processing technology and distribution platform in the EU, according to Apple.

According to the new business terms, the tech giant predicts that the majority of developers will either decrease or keep the fees they owe.

Additionally, it indicates that a very small percentage of developers will be required to pay the Core Technology Fee for their EU apps. This fee is specifically aimed at apps that have achieved significant popularity, such as being installed on millions of iOS devices.

Apple is defending the implementation of the new fee by stating that it accurately represents the worth of its technology platform and services, which are separate from the App Store’s capabilities and distribution.

Although the DMA requires app stores to allow sideloading, it does not enforce any particular business models on them. Yet, it is uncertain if Apple’s strategic adjustments to its business terms in the EU, along with the options it is offering to developers, will meet the approval of regulators.

According to Article 6(12) of the DMA:

The gatekeeper shall apply fair, reasonable, and non-discriminatory general conditions of access for business users to its software application stores, online search engines and online social networking services listed in the designation decision pursuant to Article 3(9).

In order to avoid violating the DMA, Apple will have to convincingly argue that the framework it has developed is “equitable, rational, and unbiased.”

As part of its updates, Apple is introducing several new features to its platform. These features include notarization for iOS apps, which involves a thorough review process to ensure platform integrity and user protection. It will include both automated checks and human reviews. Apple is also implementing app installation sheets, which provide users with concise descriptions and functionality overviews before downloading an app. Additionally, Apple will require marketplace developers to meet ongoing requirements to safeguard users and developers. Lastly, Apple is enhancing its malware protections to prevent iOS apps from launching if they are found to contain malware after installation.

During the last press event, Apple emphasized that the modifications mandated by the EU would introduce whole new vulnerabilities for iOS users.

The business emphasized the security concern of allowing iOS applications to install other apps on the user’s device, which Apple refers to as “marketplace apps.” This is considered a typical method for malware attacks. While its reps said that there has never been a prevalent consumer malware assault on iOS up until now,.

Developers who agree to Apple’s new business rules will have the opportunity to create alternative app stores, also known as marketplace applications. However, they will still be required to go through Apple’s app review process and fulfill certain criteria that aim to safeguard consumers and developers.

Additional modifications are forthcoming, addressing various DMA requirements regarding Apple’s App Store and Safari browser. Some of these changes appear to be aimed at prompting iOS users to exercise caution before choosing any non-Apple alternatives. One such change involves the introduction of a choice screen, which will allow iOS users to designate their default browser. This screen will present a range of competing browsers alongside Apple’s Safari browser. Furthermore, developers will now have the capability to offer browsers that are not reliant on the WebKit browser engine. Apple has introduced new labels on the App Store product pages to notify users when an app they are downloading uses a different payment processing system. Additionally, in-app disclosure sheets will inform users when they are no longer making transactions with Apple and when a developer is directing them to use an alternative payment processor. Apple has introduced new procedures for reviewing apps. These procedures aim to ensure that developers provide accurate information about transactions involving alternative payment processors. Additionally, Apple has expanded the data portability feature on its Data & Privacy site. This allows users in the European Union to access and export new data about their App Store usage to an authorized third party.

One strategy Apple may use to encourage customers to continue using its own payment technology for third-party applications is by notifying iOS users when they are no longer doing transactions with Apple. However, Apple may argue that this is only an “equitable and rational” cautionary message sent to its customers when they go outside its controlled environment.

The DMA grants gatekeepers the authority to implement “strictly necessary and proportionate” actions to safeguard the integrity of the hardware, software, or operating systems they offer. This includes protecting against potential risks posed by third-party apps and stores as well as complying with the interoperability requirements mandated by the DMA. It’s crucial to remember that the gatekeeper must justify any measures taken.

Apple has announced another update that would allow developers to provide a streaming game app store.

In response to Apple’s action, Epic Games, which had previously filed a lawsuit against the tech giant in the United States on the terms of the App Store, expressed their disapproval. They referred to their offering in the European Union as “malicious compliance” and criticized it for including excessive and unnecessary costs.

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Now WhatsApp users can log into two accounts simultaneously

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WhatsApp launched dual-account support today. You can switch between accounts in WhatsApp.

Mark Zuckerberg announced the feature on Facebook and said it would soon be available.

People used to need two phones for two WhatsApp accounts. The company now allows two accounts on one phone. App cloning lets users use multiple WhatsApp instances on Xiaomi and Oppo phones.

“Helpful for switching between accounts – such as your work and personal – now you no longer need to log out each time, carry two phones or worry about messaging from the wrong place,” the company wrote in a blog post.

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Users can add accounts under Settings > Add Account. Your second SIM or multi-SIM phone is needed for setup. Account-specific notifications and privacy settings are available, the company said.

WhatsApp discouraged fake apps to prevent fraud.

WhatsApp added Android passkey support this week, enabling access without SMS-based two-factor authentication.

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X experiments with a $1-per-year new user fee

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X, formerly Twitter, announced today that it will experiment with charging “new unverified” users $1 per year to interact with posts. The company said this test is live in New Zealand and the Philippines and won’t affect existing users.

Users can post, like, repost, reply, bookmark, and quote for that fee. Free users get a read-only account to view posts and follow accounts.

This “Not A bot” program is not a profit driver, according to the company’s support account, but reason is hard to trust. The Elon Musk-owned company claims this program will reduce spam.

We created this new test to improve our already successful efforts to reduce spam, platform manipulation, and bot activity while balancing platform accessibility with the small fee. It does not generate profits, the company said.

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The company said it would share spam-fighting program results on its support page.

Musk announced that X will charge “a small monthly payment” to use its service. The test program pays annually, but ethos is the same.

X (then Twitter) started requiring logins to view posts in June. Days later, the platform allowed logged-out users to view posts.

One year after Musk’s $44 billion acquisition, Simialrweb reports X traffic has dropped. The company has taken drastic measures to cut costs and make money.

In an interview last month, CEO Linda Yaccarino predicted X’s 2024 profitability. The former NBCU executive avoided discussing X’s user fees in the interview.

As of now, X only offers a $8 monthly plan. According to recently discovered code, the company may introduce three premium tiers, one ad-free.

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