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SKT1 Wins the 2015 League of Legends world championship

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This year we had a wild Worlds with so many ups and downs from the start and a wicked pools round. One team showed nothing but utter domination over their opponents so it comes to no surprise that the team who was the most consistently good this Worlds would take it all home and that team’s name is SKT1. SK Telecom T1 brutalized their opponents. They may have let some individual games get a little out of hand, but the difference when talking about SKT1 is how a game could look grim, but they come back and make it look routine. SKT1 being one of the only teams that uses a sub rotation, it works so well because Easyhoon is an exceptional player in his own right, adding some wins under his belt during this Worlds as well.

SKT1 in the quarters went up against AHQ. This was a very fast series with Bang outplaying An, and Albis showing up as the no questions asked best ADC of Worlds. Moving onto the semi-finals SKT1 was set to face off against underdog, and dark-horse Origen. This is where we got to see the difference in class with Marin and Bengi simply out classing SOAZ and Amazing in the series. SKT1 at this point had not dropped a game and this series was no different with 3-0 against Origen.

The finals was an all Korean battle where SKT1 would face off against KOO Tigers. This was probably the most SKT1 would be pushed this entire tournament, but that’s not saying much considering that the score of the series was 3-1. There’s a saying that goes “Play like you have been there” This is something, however, that Koo could not implement into their game. Even when they had a lead they just did not know how to push that advantage on a team of SKT1’s caliber, later letting the game slip from them. KOO’s only win came when they found themselves ahead on super snowball champions like Hojins Lee sin, Kuros kassadin, and Prays Ashe.

This victory would go on to be very short-lived for Koo unfortunately, but to KOO’s credit they were the first, and only team to hand SKT1 a loss the entire tournament, a feat many thought was near impossible. Many people would go towards picking easy choices for MVP of the series such as Bang or Faker, but I think Marin played lights out against Smeb, making it look like Marin was playing by himself in the top lane. Even in the loss Marin had decent states on his Rumble, but Marin was a huge rock and Hojin could not break the top lane, which opened things up for Bang on the other side of the map. It’s pointless to discuss because you can make the argument for any one the players to take MVP they were just so peerless on the Worlds stage taking home their second Summoners Cup. One can hope they’ll stay together and go on to repeat a feat that has not been accomplished in League of Legends history.

I have been following Esports from late doom and early counterstrike. I follow League, Hearthstone, CSGO, Smite, and most games in the FGC.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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