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Retro Review: Jak and Daxter: The Precursor Legacy

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Jak and Daxter: The Precursor Legacy was one of the most anticipated games for the PlayStation 2. Jak and Daxter: The Precursor Legacy was a 2001 platformer developed by Naughty Dog and released on December 3rd for the PlayStation 2 and the first game in the Jak and Daxter franchise, and a unique PlayStation exclusive.

This first game within the Jak and Daxter series follows the main protagonist (and playable character in the game) Jak trying to aid his friend and sidekick, Daxter, who had been unfortunately transformed into an otter weasel hybrid (Ottsel) after the two explore around an island called Misty Island. Villagers and friends of Jak and Daxter also aid the protagonist in quests that ultimately focus on saving the duo’s world from antagonists Gol  and Maia set out to destroy it.

Jak and Daxter: The Precursor Legacy is arguably the first platformer that (in my opinion) offered a full real world for the PlayStation 2; the voice acting and personalities each character in the game had can keep the story engaging and entertaining. At the time of its release, Jak and Daxter was, along with its other two sequels, considered to have the best visuals and graphics on the PlayStation 2 of all time; pushing the PlayStations hardware to its  highest capacity. All the work put into the environment paid off and made the game colorful and more appealing.

Growing up. Jak and Daxter was one of my favorite games.; I am a little biased in the reviews of this game, since it was the first game I was given when I received a PlayStation 2 for Christmas. However, while this game has some good things, after replaying the game almost 14 years later with a more mature outlook, I noticed how incredibly flawed it is. The biggest problem I have encountered is the health system. The player has 3 health cubic shapes and if they lose all three, death follows. The only way to replenish health is to collect 50 green eco or one big chunk of green eco (the big chunks are rare to come by). 50 small green eco is extremely tedious and unreasonable. While the problems with tutorials can also deter someone from playing the game, most gamers don’t read the instruction manuals and will rely on gameplay to learn.  While the basic platform ideas are pretty self-explanatory such as moving and jumping, trying to discover moves or to operate vehicles is very inconvenient and are key parts in the game that should have been explained by the characters. Melee attacks are rather weak as well, with orange and red eco the only other ways of combat. It would have been nice to have some sort of physical weapons such as a shaft or something so that fighting enemies would be easier and much more fun.

 

 

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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