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Sonic Mania has a Nintendo Switch Bug. Whitehead is Working on it

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One of the reasons games get delayed is usually to iron out possible bugs that hinder the player experience. Sonic Mania’s PC port got delayed for that specific reason and we are seeing the consequences of the consoles who got the port earlier. With a non-threatening but still dangerous bug that came by to ruin the experience to some players.

Soft-locking Bug in Sonic’s return to platformers?

The Nintendo Switch version of Sonic’s return to classic platforming has been subject to bugs. Because of this, some users have already taken to places like Twitter to report on them. The issue is while playing the game in portable mode, there’s a delay (or in some cases, no response) sometimes when using the screen capture feature or pressing the home button.

In other words, it’s a slight case of soft-locking exclusive to the Nintendo Switch port of Sonic Mania, however. While many players are willing to call in doom and gloom for the franchise because of one bug. I am actually more calm about it because it’s not necessarily game breaking.

Not only that, but Christian Whitehead has already taken to Twitter to respond to the multiple reports of the bug. So it’s only a matter of time before this bug is completely gone and people continue enjoying their time with the adventures of the blue hedgehog. I can only hope that no more problems like this show up in the future in any other console.

Now, there are going to be some people who will make a huge deal out of this. I can tell you that much, sometimes ports of games come with some bugs that break their games (We have seen that a lot in the Switch too). But in the case of Sonic Mania, it isn’t that big of a deal yet.

What I like the most was how Christian responded to the first sign of a problem with a swift “Don’t worry, we got this”. It’s things like these that give a better impression of a developer instead of just doing a damage control. Oh well, PC users will continue to wait.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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A Review of Fallout 4

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After nearly ten years since its initial release, Bethesda has brought Fallout 4 to the PS5, offering enhanced technical performance that one would anticipate from a leap to a new generation. Does the open-world RPG still hold up in 2024?

Answering that question is quite challenging, I must say. While opinions may vary, it’s worth noting that Fallout 4 has its fair share of critics. However, one cannot deny the allure of its captivating gameplay loop, which keeps players hooked with its constant exploration, mutant battles, and character progression. The loop in question has undoubtedly stood the test of time, and Fallout 4 continues to captivate players with its addictive character development mechanics. From acquiring loot to distributing perk points, the game offers a truly engaging experience.

Fallout 4’s post-apocalyptic Boston is yet another example of Bethesda’s talent for creating immersive worlds that captivate and divert your attention from your intended path. This map is incredibly dense, providing adventure at every corner. This open world is incredibly immersive, captivating players for hours on end. The various character progression systems add depth and complexity to the experience.

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However, this is where the game begins to show some weaknesses, especially when compared to more contemporary standards. Technical limitations that were already dubious when Fallout 4’s release in 2015 hinder the gameplay experience. It’s quite disappointing to encounter a loading screen every time you enter or exit an interior location, which feels incredibly outdated, even with the significantly improved load times of the PS5 version.

Additionally, comparable restrictions limit the game’s overall scope. Now, it’s clear that one wouldn’t anticipate a radiation-soaked wasteland to be bustling with life, but Boston can’t help but come across as lacking ambition. As you journey through different locations, you’ll notice a noticeable lack of action. Even well-known settlements such as Diamond City and Goodneighbor, which are supposed to be bustling hubs of activity and trade, feel disappointingly empty with a population of only around 30 NPCs.

This illusion may have been somewhat passable back in 2015, but after almost a decade, it’s clear that the game’s outdated engine is to blame for many of its glaring flaws. It’s undeniable that some aspects of Fallout 4’s design haven’t aged well, especially considering how much the open-world genre has evolved in the past decade. While it’s not fair to expect a complete remake in the 2024 re-release, there are certain aspects that could have been improved upon.

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Fallout 4 undeniably possesses an alluring atmosphere, capturing that eerie sense of wonder that has become synonymous with the series. There is a unique experience in scaling the remnants of a decrepit skyscraper and surveying the desolate landscape, immersing oneself in the inherent solitude while the game’s subtly captivating music softly plays in the distance.

When it comes to immersion, let’s delve into Fallout 4’s take on role-playing. Upon its release, numerous dedicated Fallout fans expressed their dissatisfaction with the game’s decision to introduce a fully voiced protagonist, along with the limited dialogue choices that accompanied this change. Truly, the absence of morally ambiguous decisions in this game is quite noticeable, especially when comparing it to titles such as Fallout: New Vegas or even Fallout 3. The side quests often guide you towards two predictable options, where you can either embody a beacon of hope or a deranged maniac, and the latter option never truly feels authentic, given the protagonist’s predetermined, almost heroic role in the story.

Emerging from a two-century cryogenic sleep, the protagonist must navigate the treacherous landscape of post-apocalyptic America to save their kidnapped infant son, who was taken from the very same cryogenic facility. In this particular situation, deviating from the main questline may not contribute to the overall narrative coherence. However, it must be acknowledged that the story presents significant opportunities for making impactful decisions that can greatly influence the game world, especially when aligning oneself with pivotal factions.

Once again, it’s worth noting that there is limited opportunity to delve into your character’s personality and motivations in Fallout 4. As a result, the game can be seen as a regression compared to its predecessors. Furthermore, the side quests tend to be quite forgettable. The main plot of Fallout 3 had its fair share of issues, but it managed to find balance by incorporating some wild and unpredictable misadventures. The sequel, on the other hand, lacks personality, featuring one-dimensional characters and unremarkable dialogue. It heavily relies on self-referential storytelling, which can be immersion-breaking.

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If you’re interested in seeing faction plotlines come to a conclusion, you’ll have to go through a plethora of ‘radiant’ filler quests. These are the types of games that provide little context and simply place a procedurally generated objective marker on your map, instructing you to “go here, do something.” While the prospect of embarking on an adventure and uncovering hidden treasures is certainly enticing, the overall experience feels somewhat lacking in depth and emotion. It’s hard to ignore the excessive filler content that hinders your progress towards important narrative milestones.

However, it is worth mentioning that the gameplay loop of Fallout 4 is incredibly captivating, and combat plays a vital role in this experience. While it may not boast the most polished shooting mechanics compared to other games on the market, it undeniably stands out as the most enjoyable Fallout installment to date. The action in the game is filled with a satisfying and almost comical bloodlust. Whether you’re sniping super mutants with precision or hacking raiders to bits with modified chainsaws, the result is a spectacle of skulls popping and limbs flying.

The standout feature of the game is undoubtedly V.A.T.S., which grants you the power to manipulate time and execute visually stunning attacks on specific body parts. Even after nearly ten years, there is still no other system quite like it. The version of V.A.T.S. in Fallout 4 truly stands out, offering moments of pure chaos and excitement. Experiencing the exhilarating thrill of a deathclaw’s head exploding mere moments before its talons make contact with your face; being rendered speechless as a mini nuke hurtles directly towards you; obliterating grotesquely mutated wildlife with your beloved energy weapon, all captured in flawless slow motion. This is an exceptional experience.

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Regrettably, not everything that Fallout 4 does is met with universal acclaim. Despite being largely overlooked, the game’s settlement system continues to be a topic of heated debate. During your adventure, you’ll stumble upon small communities that you can nurture by collecting various items and utilizing specific materials to construct a wide range of structures. These include essential defenses like walls and gates, as well as intricate computer networks and ingenious mechanical contraptions.

The system itself is undeniably impressive, providing an immense amount of depth for players who truly want to immerse themselves in the experience. If you’re looking for a classic Fallout experience, settlements might come across as unnecessary baggage, adding unnecessary weight to an already content-packed game that can sometimes feel like busywork. It’s quite frustrating how settlements don’t immediately prove their value. The initial phase involves the monotonous task of collecting a vast amount of resources, and that’s just for the basic needs such as shelter, food, and water.

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While certain aspects of Fallout 4 may not have stood the test of time, it’s worth noting that the PS5 port does indeed deliver on its commitment to enhancing the game’s technical performance. The game’s performance mode, running at 60 frames per second, is impressively smooth overall, with only occasional minor hitches lasting for a fraction of a second in crowded areas. The smooth frame rate greatly enhances the gunplay, which can sometimes feel a bit twitchy. Additionally, the dynamic 4K resolution significantly improves the overall visual experience, making everything look better than ever.

From an artistic standpoint, this video game can be visually unappealing. It’s safe to say that the visuals were less than impressive back in 2015, and unfortunately, they haven’t aged well. The human character models leave much to be desired, with their lackluster facial features and lifeless expressions. The lip-syncing and facial animations are particularly disappointing.

In summary

The core gameplay loop of Fallout 4 remains strong, despite the fact that the surrounding adventure is starting to show its age, nearly ten years after its initial release. The addition of a smooth 60-fps performance mode will surely please many returning players. Roaming through post-apocalyptic Boston can still provide some enjoyment, especially with the reliable V.A.T.S. system at your disposal. However, it is undeniable that open-world games have made significant progress since the release of Fallout 4, which some may argue already felt outdated even at its launch in 2015.

Pros:

  • The open-world design is both dense and engaging
  • Engaging progression systems that keep you hooked
  • V.A.T.S. continues to impress
  • The performance on PS5 is impressively smooth
  • Significantly decreased loading times
  • Several poignant narrative moments
  • The soundtrack creates a captivating atmosphere

Cons:

  • Shows signs of significant deterioration in various aspects
  • Unremarkable side quests and forgettable characters
  • Lacking depth in the realm of role-playing
  • An abundance of mundane tasks
  • The character models are visually unappealing

Good 7/10

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Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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