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The Witcher Documentary Reveals the Franchise’s Humble Beginnings

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On October 26, The Witcher video game franchise will turn 10 years old. That’s quite the accomplishment, especially given the cultural impact of the series. The Polish Prime Minister gave a copy of The Witcher 2: Assassins of Kings to President Obama as a gift; Netflix will soon release a series based on the original Witcher books (which has seen a resurgence of popularity thanks to the games), and video game critics often cite The Witcher 3: Wild Hunt as a shining example of how to create DLC. While CD Projekt RED already posted a heartfelt thank you video to celebrate the 10th anniversary, YouTube channel arhn.eu has created something even better: a documentary on the making of the first The Witcher video game. The video is in Polish, but audiences can turn on English subtitles.

This massive, two-hour video presents the complicated production of the first The Witcher game. Well, the first two games, as the actual first one was produced by the studio Metropolis and never made it past early development stages. According to the documentary, this version, had it been completed, would have used static, isometric camera angles, not unlike the first several Resident Evil games, turn-based combat similar to Final Fantasy, and character models made on an Amiga 1200. The documentary also provides a special look at an early demo of the CD Porjekt RED version of the game before the protagonist of all the Witcher books, Geralt of Rivia, was the main character of the game.

The documentary isn’t all concept art and demo/beta versions of The Witcher; it also provides a look into the difficulties of making the game. For example, parts of the original script had to be rewritten when the developers turned Geralt into the game’s protagonist. More importantly, the video demonstrates the mindset of the developers, how they balanced adapting The Witcher books (down to the most minute details) with changing certain aspects of Witcher lore to make a good video game. In the documentary, the books and game are compared to the original novel The Shining and its sequential movie; both are compelling, but they are compelling for different reasons, as they are made differently.

I could go on all day about the documentary, but honestly my summaries do it a disservice. Anyone who considers him or herself a Witcher fan needs to watch this video.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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