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Spiritual Successor to Banjo-Kazooie Officillay Announced: Yooka-Laylee

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Following months of rumor and speculation the new heroes of the Banjo-Kazooie successor Yooka-Laylee are revealed

Banjo-Kazooie is among the most famous game series ever created, leaving a huge imprint on a generation of gamers. Its been years since the last title in the series touched down on the Xbox 360 breaking from core mechanics of the franchise. Despite that fans have been eagerly hoping for a new addition; that hope has been building since rumors began to spread of a return. Members of former Banjo-Kazooie developer Rare have formed together to create Playtonic Games promising a spiritual successor to the platformer.

Until now fans have only known the game by its codename, Project Ukulele, with scarce details on what it would truly be. That has officially changed with Playtonic unveiling name of their game as well its heroes, introducing Yooka-Laylee. Complete with images of the heroes and the world they’ll inhabit Playtonic is sure to impress fans old and new with this reveal.

Right off the bat gamers of the original series will recognize the Yooka-Laylee art style which taps into the original style of the franchise. That should come as no surprise with Steve Mayles, creator of a huge number of Rare characters, joining the Yooka-Lalylee development team. Recreating the 90’s gaming look that fans will love while adding in modern techniques to create a unique design found nowhere else. The chameleon and bat teams world is sure to be a blast to travel through if it can keep that mix strong.

The Yooka-Laylee Kickstarter campaign launched May 1st and it’s doing really well already. The campaign will be shooting to land the game on PC, Mac,PS4, Xbox One, and Wii U with a $24 price tag for the game. Backers who go above that base price will be open to an impressive list of rewards including: soundtracks, artbooks, and an Nintendo 64 style version of the game. Playtonic is obviously doing all they can to attract backers and a Nintendo 64 style version of the game is a great way to do that. Already, the Yooka-Laylee Kickstarter campaign has already surpassed its goal in just a few hours and has already passed the equivalent of $800.000 of the original goal of $265.000

They will need that boost to help get around the fear that people have developed recently around Kickstarter. Several projects have failed to deliver on their promises and games have been finding it tougher all the time to find backers. All those recent troubles might melt away for gamers looking for the nostalgia of an old school Nintendo styled game. Especially old school fans of the Banzo-Kazooie series who have waited so long for a successor. Only time will tell if Yooka-Laylee can live up to their expectations.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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