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Telltale Games Announces New Seasons for Batman, The Walking Dead, and The Wolf Among Us

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Telltale Games recently released a video entitled “Telltale Games: Summer 2017 Update” in which they revealed their plans for the continuation of three of their popular series. These three games, Batman, The Walking Dead, and The Wolf Among Us will be getting a season 2, 4, and another 2 respectively.

*Warning! Mild spoilers for previous seasons of each game follow*

Starting with Batman: The Enemy Within, there is a brief trailer for events to come. This is followed by a series of cast interviews about what they tried in season 1 and where they’re going now. The trailer seems to pick up not too long after the finale of season 1, which set up the Joker being the next main antagonist. This trailer further confirms his role in the upcoming season and gives us new details about “friends” that he’s made. The only villain besides Joker that was directly referenced in the trailer is the Riddler, who will be making his debut next season. Premiering this August, Telltale promises that The Enemy Within is taking what worked in season 1 and ramping it up to new levels this season.

Next, we have The Walking Dead: The Telltale Series – The Final Season. This one doesn’t have a trailer per se but we do get a good amount of information from interviews with the team behind it. Since it is now confirmed that this fourth season of the Telltale adaptation of Robert Kirkman’s hit comics is where the story ends, these interviews focused on the journey so far. Every comment focused on Clementine and her importance to the story overall. In Season One, Clementine existed as a means for hope for the player and as a kind of moral compass. In Season Two, we get to fully explore the world of The Walking Dead through her eyes as she tries to understand the meaning of family. The New Frontier sees a grizzled and older Clementine who is burned by the events of previous seasons but eventually does find a family and things work out. The Final Season is confirmed to be about her continued search for AJ and what happens from there and will be releasing in 2018.

Finally, we have The Wolf Among Us Season 2. Once again, there isn’t so much a trailer but a series of Telltale interviews, probably due to the release date being in 2018 as well. This time, however, the team is reading off a series of “mean Tweets” about fans desiring the new season of The Wolf Among Us. Don’t worry fans, Telltale has definitely noticed you want another season. From there, it turns into the same kind of interview the last two games had, discussing the story, characters, the world, etc. They mainly focus on the “neon” aesthetic of the world and how it lends to such great detective stories. They also get into the psyche of characters like Wolf and Snow and give us small hints about where they’re going from here, such as Wolf is a kind of rebel.

Summer Update: 

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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