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Ideas for Daredevil Season 2

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WARNING THERE ARE SEASON ONE/COMIC BOOK SPOILERS IN THIS ARTICLE

Daredevil has been officially announced for a second season and now the question on everyone’s mind is what stories are they going to adapt for the next season? This is my own personal idea for season 2 of what kind of stories they could adapt to continue the story and set themselves up for a very big season 3.

The first thing I would personally do if I were the show runner is expand on the Yakuza and introduce their links to the Hand. The Hand are (for those of you that don’t know) an order of ninjas who were introduced to Daredevil by Frank Miller, the writer who a lot of this series work is based off.

We have already seen the Yakuza and the beginning of what look to be links with the hands, and I don’t think it would be much of a stretch at all to loosely adapt the story “Return of the King”.

dare-devil-return-of-the-kingIn “Return of the King” The Hand are responsible for murder of Vanessa, the Kingpin’s love which prompts him to return to New York City and team up with Daredevil to take down a common enemy. This story would have to be tweaked a lot in order to flow with this series especially seeing as the continuity of the comics could potentially lead to some difficulty.

I would have The Hand kidnap Vanessa and claim her to be dead (as she still could have more to do in Season 3) as revenge for the bad dealings the Kingpin had with the Yakuza in season 1. Word would get to the Kingpin prompting his escape from prison and siding with Daredevil to get revenge on the Hand.

Next would be to introduce the supporting characters and subplots. Elektra was mentioned as a girl that Matt Murdock was dating in a flashback of season 1, it’s been a long time since that day and since then she would have been training with Master Stick. I would want to introduce her to the plot as Daredevil’s love interest leading up to her death nearing the end of the season, of course after being murdered by Bullseye. Bullseye and Lady Bullseye would be my personal picks for the main antagonists of season 2, Lady Bullseye being a leader of the hand and Bullseye being her influence.

Elektra’s death would prompt Murdock into the final battle with The Hand alongside the Kingpin to finally take them down (with them now both understanding each other as both have ‘lost’ loves). Of course their victory ends with The Kingpin and Vanessa leaving with The Kingpin giving Daredevil his thanks, but that he still ruined his dream and that their truce is now over.

In the meantime, Karen Page’s PTSD should have hooked her onto heroin. This will lead into the third season which I would personally base off of “Born Again” which many consider to be the best Daredevil story ever told. I won’t spoil any more than that but read it. It’ll be worth it.

I'm a writer based somewhere in the UK, I like fiction, dinosaurs, martial arts, holding hands and long walks on the beach.

Artificial Intelligence

Gaming models are created by Auctoria using generative AI

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Aleksander Caban, co-founder of Polish VR game developer Carbon Studio, noticed a major problem in modern game design several years ago. He manually created rocks, hills, paths, and other video game environment elements, which was time-consuming and laborious.

Caban created tech to automate the process.

In collaboration with Michal Bugała, Joanna Zając, Karolina Koszuta, and Błażej Szaflik, he founded Auctoria, an AI-powered platform for creating 3D game assets. Auctoria, from Gliwice, Poland, is in Startup Battlefield 200 at Disrupt 2023.

Auctoria was founded on a passion for limitless creativity, according to Zając in an email interview. It was designed to help game developers, but anyone can use it. Few advanced tools exist for professionals; most are for hobbyists and amateurs. We want to change that.”

Using generative AI, Auctoria creates various video game models. One feature generates basic 3D game levels with pathways, while another converts uploaded images and textures of walls, floors, and columns into 3D versions.

Like DALL-E 2 and Midjourney, Auctoria can generate assets from text prompts. Or they can submit a sketch, which the platform will try to turn into a digital model.

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All AI algorithms and training data for Auctoria were developed in-house, according to Zając.

She said “Auctoria is based 100% on our content, so we’re not dependent on any other provider.” It’s independent—Auctoria doesn’t use open source or external engines.

In the emerging market for AI game asset generation tools, Auctoria isn’t alone. The 3DFY, Scenario, Kaedim, Mirage, and Hypothetic startups create 3D models. Even Nvidia and Autodesk are entering the space with apps like Get3D, which converts images to 3D models, and ClipForge, which generates models from text descriptions.

Meta also tried tech to create 3D assets from prompts. In December, OpenAI released Point-E, an AI that synthesizes 3D models for 3D printing, game design, and animation.

Given the size of the opportunity, the race to market new solutions isn’t surprising. According to Proficient Market Insights, 3D models could be worth $3.57 billion by 2028.

According to Zając, Auctoria’s two-year R&D cycle has led to a more robust and comprehensive toolset than rivals.

“Currently, AI-based software is lacking for creating complete 3D world models,” Zając stated. “3D editors and plugins offer only a fraction of Auctoria’s capabilities. Our team started developing the tool two years ago, giving us a ready-to-use product.”

Auctoria, like all generative AI startups, must deal with AI-generated media legal issues. Not yet clear how AI-generated works can be copyrighted in the U.S.

However, the Auctoria team of seven employees and five co-founders is delaying answering those questions. Instead, they’re piloting the tooling with game development studios like Caban’s Carbon Studio.

Before releasing Auctoria in the coming months, the company hopes to raise $5 million to “speed up the process” of creating back-end cloud services to scale the platform.

Zając stated that the funding would reduce the computing time required for creating worlds or 3D models with Auctoria. Achieving a software-as-a-service model requires both infrastructure and user experience enhancements, such as a simple UI, excellent customer service, and effective marketing. We’ll keep our core team small, but we’ll hire more by year’s end.”

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Syphon Filter on PlayStation Plus Premium: Dark Mirror and Ape Academy 2 Have Awards

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Even though trophy support for older games on PS Plus Premium isn’t always great, you can always count on Sony’s first-party games to have it.If you like collecting these digital trinkets, you’re in luck, because today’s big PlayStation Plus update includes two classic games that can now be used to earn Trophies.

Each trophy list for Ape Academy 2 and Syphon Filter: Dark Mirror includes the platinum cherry on top. You can look at their respective listings here and here if you’re interested.

The list for Dark Mirror appears to be quite simple—you can basically earn them all by finishing the game. The trophies in Ape Academy 2 appear to be a little more complicated, requiring you to complete particular objectives in card battles and advance to specified rankings. Nonetheless, it doesn’t seem too difficult, so we’re looking at a couple of quite simple platinums.

Ridge Racer: Type 4 is this month’s other premium classic game; sadly, it does not offer trophies. But it makes up for it by being a complete banger.

However, will you be obtaining some of these trophies with a nostalgic flavor?

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Comics

Beautiful New Book Teaches About the Art of Horizon Forbidden West

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This year, Sony produced some truly outstanding work, releasing four high-profile games on the PS5 and PS4 (not to mention the numerous PC ports). The earliest of these, Horizon Forbidden West, arrived in February of 2022 and got the year off to a strong start. One of Aloy’s sophomore journey’s greatest strengths, among the many other things we like about it, is its excellent art direction. The Art of Horizon Forbidden West allows you to now delve deeply into the game’s visuals.

This coffee table book, which was published by Dark Horse Books, contains 200 pages of concept art and developer commentary. It provides an inside look at the process used to develop engaging characters and settings, and Forbidden West is certainly not lacking in either.

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There will be two editions of the book: standard and deluxe. Both are hardback books, with the deluxe edition having pages with metallic edges and a unique slipcase. These are now up for pre-order and will go on sale on April 25, 2023.

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