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Yooka-Laylee Quintuples Its Kickstarter Goal In 24 Hours

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Yooka-Laylee has became the fastest video game to reach $1 million on Kickstarter. It reached the milestone in 6 hours, which knocks out the previous 7 hour record held by Torment: The Tides of Numenera. At the time of writing, the project has earned £1,276,868, or around $1.9 million USD, with more than 37 thousand backers. The game’s goal of £175,000 was actually reached in just 40 minutes.

Yooka-Laylee, formerly called Project Ukelele, is the spiritual successor to Banjo-Kazooie, the much-loved platformer series capable of stirring up tears of nostalgia in grown adults. Despite the series’ popularity, it’s been a long time since it’s had a title released thanks to the unclear status of the IP. Originally developed by Rare, the series was heavily associated with Nintendo until Microsoft bought it. The partnership didn’t work out. Most of the core team at Rare left shortly after. Nowadays Rare makes those dodgy Kinect sports games nobody buys, and the last we saw of Banjo-Kazooie was the 2008 Nuts and Bolts on Xbox 360 – a title fans don’t like to talk about.

But those members of Rare that left after the Microsoft takeover eventually came together again, forming their own company called Playtonic Studios. Yooka-Laylee is a Banjo-Kazooie game in everything but name, right down to the small-flying-animal-carrying-larger-non-flying-animal protagonists. But don’t worry – they quadruple checked with their lawyers. It’s not copyright infringement.

It’s not all that surprising to see Yooka-Laylee enjoy such a success on Kickstarter. Nostalgia is big business and projects that evoke our childhood memories have a history of success when it comes to crowdfunding. Banjo-Kazooie is no exception, and given that the 0nly platformers these days are from Nintendo and a few indie developers, it makes sense that people are seeing a hole Yooka-Laylee can fill.

Hitting the £1 million mark assures the game’s release across all the major platforms – Wii U, Xbox One, PS4, PC, Linux and Mac. Some people have expressed surprise over Playtonic’s decision to develop for Wii U, given that most developers have dropped the console like a hot potato. But it makes sense for the spiritual successor of a series that historically shared close ties with Nintendo, especially given the fact that Playtonic have designed Yooka-Laylee too pull all of our nostalgic strings.

With its original team now working on Yooka-Laylee, it’s unclear what future Rare faces. But there have been rumours they will present a new game at E3 and fans are hopeful for something new and exciting from the once great developer.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Skull and Bones Launch Causes Surge in Assassin’s Creed 4: Black Flag Gamers

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It’s intriguing to note that the launch of the long-awaited piracy simulator Skull and Bones has led to a notable increase in players returning to Ubisoft’s previous game, the pirate-themed Assassin’s Creed IV: Black Flag.

PCGamesN gathered data from SteamDB and observed that on February 15, 2024, the day before Skull and Bones launched, approximately 971 players were simultaneously playing Black Flag. By the 16th, the figure had nearly doubled, hitting 1,662. By the 17th, the number had increased to 2600, and by the 18th, it reached 3,226. After a week of continuous gameplay, a new peak was achieved on the 26th, with 3,594 players online simultaneously. With the game’s peak hitting 16K a decade ago, it’s a fascinating illustration of how success can benefit everyone involved, pun intended.

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One can’t help but sympathize with developer Ubisoft Singapore in this situation. We thoroughly appreciated Skull and Bones after overcoming the initial comparison to Black Flag, which was a point of contention in our review. Ubisoft’s latest release faces a major challenge due to players’ existing expectations and a lack of clear direction for several years.

As an Epic Store exclusive, it’s challenging to gauge the performance of Skull and Bones, especially since console numbers have not been disclosed. Insider Gaming cites sources within the company who claim that 850,000 people have downloaded the game, with the eight-hour free trial that Ubisoft is offering contributing to this figure. It’s worth noting that the developers described the game as top-tier quality and were adamant about pricing it at $70.
Are you feeling inspired to revisit Black Flag after trying out Skull and Bones? What are your thoughts on Skull and Bones if you’ve had the opportunity to try it out? Feel free to share your thoughts in the comments section below.

 

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Shibuya Action RPG REYNATIS Coming to PS5 first, with a later release on PS4 in the West later this year

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FuRyu’s Shibuya-based action RPG REYNATIS has sparked significant interest since its announcement for the PS5 and PS4 in Japan last week, with many eagerly awaiting news of a Western release. After the release of the full-length trailer this week, NIS America has stepped in as the publisher for North America and Europe.

While a specific release date hasn’t been announced yet, the company has confirmed that the game will include Japanese audio and English text upon its arrival in this region, along with a PC version being added. Fans will have to wait a little longer for the localized version of the upcoming adventure, which will feature several well-known Square Enix veterans.

“In search of liberation through power, the wizard Marin embarks on a journey to Shibuya, encountering Sari, a member of the MEA, a group committed to regulating wizards,” the description hints. Hide your magical abilities to blend in with the crowd and freely roam the city, engaging in various activities or missions. Alternatively, unleash your powerful skills to access hidden areas and confront any obstacles that cross your path.

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When Shadow of the Erdtree releases, I might stop fighting Malenia in Elden Ring Legend and focus on soloing her

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It’s astonishing that two years have passed since a standout Elden Ring player emerged victorious, solidifying their claim to the Elden Lord throne by engaging in repetitive ritual battles. The character known as Let Me Solo Her valiantly defeated the game’s toughest boss on behalf of players, earning legendary status in the gaming community.

Currently, LMSH is engaged in a battle against Malenia but is eagerly anticipating Shadow of the Erdtree as a potential opportunity to end the conflict. After the DLC was announced, IGN interviewed a player with extensive experience in Elden Ring, boasting over 1,200 hours of gameplay. They claim to have defeated Malenia thousands of times and even completed the game using a unique mod.

LMSH is eagerly anticipating Shadow of the Erdtree, expressing confidence in director Hidetaka Miyazaki’s ability to deliver another outstanding masterpiece for players to enjoy. The terrifying Messmer, who Miyazaki confirmed to be a significant character in the DLC and on par with other potent figures in the game, is the new enemy in LMSH, as depicted above. Could this be a new adversary for LMSH?

The upcoming DLC for Elden Ring, Shadow of the Erdtree, is highly anticipated and is set to release on June 21st for PS5 and PS4. Do you think LMSH will be able to progress? Or do you think they are destined to dance with Malenia forever? Feel free to share your thoughts in the comments section below.

 

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