Comics
10 Recommended Comics | Arkham Asylum: A Serious House on Serious Earth
Welcome back to my top 10 recommended comics where I talk about my favourite comics and why you should read them. If this is your first time reading please look at my previous entries there are links provided below.
Hi guys! It’s me again. This is the Joker:
Now this is the Joker when Dave McKean is on staff:
Now go change your shorts and we’ll get back on track.
Arkham Asylum was one of the first Batman comics I ever read because if you’re going to start getting into comics you may as well throw yourself into the deep end with the nightmare fuel, I guess.
This is a very dark and unsettling book which makes sense seeing as it’s written by Grant Morrison the only comic book writer who truly looks like he works for the Devil himself:
This is of course assuming that he only works for the Devil, as opposed to actually being the devil himself:
The comic serves as the main inspiration behind the video game “Batman: Arkham Asylum” which recreated some scenes like the battle with Killer Croc. This comic however, focuses heavily on the psychology of Batman and plays around with the idea that he is in fact just as mad as his rouges gallery, as well as exploring the character of Two Face and the treatment he has undergone. Most interestingly it explores the founding of Arkham Asylum and the tragic, horrifying tale of Amadeus Arkham. It is a dark and twisted comic book that is without a doubt the darkest Batman story ever published.
Personally it’s my favourite, its horrifying plot is complimented beautifully by Dave McKean’s- “OH MY GOD PLEASE MAKE IT STOP!” artwork, that is entirely unique to him (although I have mentioned before the similarities between him and Ashley Wood who is no doubt inspired by him). The art work of Dave McKean has always been fascinating as he implements mixed media collages (not unlike Wood) with drawings, paintings and, unlike many other artists, actually uses photography (best shown in his work with Neil Gaiman in “The Tragical Comedy or Comical Tragedy of Mr. Punch”) and it’s on in full display here.
The artistic style is constantly shifting and changing and never gives you a moment to get used to it, perfectly capturing the feeling of going mad. It’s never short of symbolism and all together has been so beautifully crafted to fit so perfectly with the dark macabre writing book ended with two haunting Lewis Caroll quotes.
It is without a doubt one of the greatest Batman stories of all time and definitely one you should read. It’s unlike any other. Read it and just remember…
Grant Morrison is watching you.
Previous Entries:
Daredevil: Born Aagain
Akira
The Dark Knight Returns
X-Men: God Loves, Man Kills
The Crow
HellSpawn
Watchmen
Scott Pilgrim
Artificial Intelligence
Gaming models are created by Auctoria using generative AI
Aleksander Caban, co-founder of Polish VR game developer Carbon Studio, noticed a major problem in modern game design several years ago. He manually created rocks, hills, paths, and other video game environment elements, which was time-consuming and laborious.
Caban created tech to automate the process.
In collaboration with Michal Bugała, Joanna Zając, Karolina Koszuta, and Błażej Szaflik, he founded Auctoria, an AI-powered platform for creating 3D game assets. Auctoria, from Gliwice, Poland, is in Startup Battlefield 200 at Disrupt 2023.
Auctoria was founded on a passion for limitless creativity, according to Zając in an email interview. It was designed to help game developers, but anyone can use it. Few advanced tools exist for professionals; most are for hobbyists and amateurs. We want to change that.”
Using generative AI, Auctoria creates various video game models. One feature generates basic 3D game levels with pathways, while another converts uploaded images and textures of walls, floors, and columns into 3D versions.
Like DALL-E 2 and Midjourney, Auctoria can generate assets from text prompts. Or they can submit a sketch, which the platform will try to turn into a digital model.
All AI algorithms and training data for Auctoria were developed in-house, according to Zając.
She said “Auctoria is based 100% on our content, so we’re not dependent on any other provider.” It’s independent—Auctoria doesn’t use open source or external engines.
In the emerging market for AI game asset generation tools, Auctoria isn’t alone. The 3DFY, Scenario, Kaedim, Mirage, and Hypothetic startups create 3D models. Even Nvidia and Autodesk are entering the space with apps like Get3D, which converts images to 3D models, and ClipForge, which generates models from text descriptions.
Meta also tried tech to create 3D assets from prompts. In December, OpenAI released Point-E, an AI that synthesizes 3D models for 3D printing, game design, and animation.
Given the size of the opportunity, the race to market new solutions isn’t surprising. According to Proficient Market Insights, 3D models could be worth $3.57 billion by 2028.
According to Zając, Auctoria’s two-year R&D cycle has led to a more robust and comprehensive toolset than rivals.
“Currently, AI-based software is lacking for creating complete 3D world models,” Zając stated. “3D editors and plugins offer only a fraction of Auctoria’s capabilities. Our team started developing the tool two years ago, giving us a ready-to-use product.”
Auctoria, like all generative AI startups, must deal with AI-generated media legal issues. Not yet clear how AI-generated works can be copyrighted in the U.S.
However, the Auctoria team of seven employees and five co-founders is delaying answering those questions. Instead, they’re piloting the tooling with game development studios like Caban’s Carbon Studio.
Before releasing Auctoria in the coming months, the company hopes to raise $5 million to “speed up the process” of creating back-end cloud services to scale the platform.
Zając stated that the funding would reduce the computing time required for creating worlds or 3D models with Auctoria. Achieving a software-as-a-service model requires both infrastructure and user experience enhancements, such as a simple UI, excellent customer service, and effective marketing. We’ll keep our core team small, but we’ll hire more by year’s end.”
Comics
Syphon Filter on PlayStation Plus Premium: Dark Mirror and Ape Academy 2 Have Awards
Even though trophy support for older games on PS Plus Premium isn’t always great, you can always count on Sony’s first-party games to have it.If you like collecting these digital trinkets, you’re in luck, because today’s big PlayStation Plus update includes two classic games that can now be used to earn Trophies.
Each trophy list for Ape Academy 2 and Syphon Filter: Dark Mirror includes the platinum cherry on top. You can look at their respective listings here and here if you’re interested.
The list for Dark Mirror appears to be quite simple—you can basically earn them all by finishing the game. The trophies in Ape Academy 2 appear to be a little more complicated, requiring you to complete particular objectives in card battles and advance to specified rankings. Nonetheless, it doesn’t seem too difficult, so we’re looking at a couple of quite simple platinums.
Ridge Racer: Type 4 is this month’s other premium classic game; sadly, it does not offer trophies. But it makes up for it by being a complete banger.
However, will you be obtaining some of these trophies with a nostalgic flavor?
Comics
Beautiful New Book Teaches About the Art of Horizon Forbidden West
This year, Sony produced some truly outstanding work, releasing four high-profile games on the PS5 and PS4 (not to mention the numerous PC ports). The earliest of these, Horizon Forbidden West, arrived in February of 2022 and got the year off to a strong start. One of Aloy’s sophomore journey’s greatest strengths, among the many other things we like about it, is its excellent art direction. The Art of Horizon Forbidden West allows you to now delve deeply into the game’s visuals.
This coffee table book, which was published by Dark Horse Books, contains 200 pages of concept art and developer commentary. It provides an inside look at the process used to develop engaging characters and settings, and Forbidden West is certainly not lacking in either.
There will be two editions of the book: standard and deluxe. Both are hardback books, with the deluxe edition having pages with metallic edges and a unique slipcase. These are now up for pre-order and will go on sale on April 25, 2023.
- Gadgets10 years ago
Why the Nexus 7 is still a good tablet in 2015
- Mobile Devices10 years ago
Samsung Galaxy Note 4 vs Galaxy Note 5: is there room for improvement?
- Editorials10 years ago
Samsung Galaxy Note 4 – How bad updates prevent people from enjoying their phones
- Mobile Devices9 years ago
Nexus 5 2015 and Android M born to be together
- Gaming10 years ago
New Teaser For Five Nights At Freddy’s 4
- Mobile Devices9 years ago
Google not releasing Android M to Nexus 7
- Gadgets10 years ago
Moto G Android 5.0.2 Lollipop still has a memory leak bug
- Mobile Devices9 years ago
Nexus 7 2015: Huawei and Google changing the game