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The Witcher 3 Launch Cinematic A Night to Remember is Terrifying

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The Witcher 3 launch cinematic A Night to Remember

A Night to Remember will remind you will make the wait for The Witcher 3 release harder than ever

Anymore high quality CGI trailers are put out during a games announcement by publishers to try making gamers hearts race right out of the gate. Holding back the in game engine graphics for another time knowing they’ll never live up to that same quality. It didn’t always used to be like that though, CGI cinematic trailers used to come later to raise excitement higher than it already was. Usually showing up just before a game was ready to launch to push fans right over the edge, today CD Projekt Red took us right back to the old days.

Their latest chapter in the on-going RPG series The Witcher is going to drop early next week. Easily the most anticipated title of the year The Witcher 3 has set the gaming world on fire with its unbelievable size, computer breaking graphics, and story deeper than the Pacific. It seemed like CD Projekt Red couldn’t do anything to get us more excited for The Witcher 3, today they proved us wrong with A Night to Remember. An old school launch cinematic that is equal parts terrifying and glorious.

Taking cinematic visuals to an all new heights, A Night to Remember takes us to moonlit night with a beautiful women wandering an open field by a lake singing a haunting song. Sounds wonderful doesn’t it? It would be if that stunning read headed woman were not actually a horrific shape shifting monster. Geralt has been contacted to kill her and she knows which is why she quickly hold up in a nearby barn turning invisible and moving at insane speed.

Geralt quickly follows gearing up for another fight to the death day at the office. The battle that plays out as soon as he enters is more impressive than any launch cinematic you’ve seen. A Night to Remember truly lives up to what gamers have come to expect of The Witcher series right down to the unflinching nudity and combat. Its hard to imagine any better name for it then a Night to Remember because that is exactly what it shows off.

It was tough to imagine anyway that CD Projekt Red could raise the level f excitement for The Witcher 3 any higher or make the wait for its release any tougher. Yet A Night to Remember has done just that.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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