Gaming
GTA V Story Mode DLC May Not Be Coming After All
Take-Two CEO Strauss Zelnick has thrown the future of GTA V Story mode DLC into doubt during an earnings conference
When GTA V was first announced for consoles Rockstar Games talked about story mode DLC that they planned to release somewhere down the line. Since then the game has received small DLC packs like Heists and has made its way onto PC with a multiplayer feature. All great content that fans have been thrilled with but it didn’t stop them from asking when new story mode content would be coming. This week during a Take-Two earnings conference an analyst might have gotten the answer out of the company’s CEO.
During the conference an analyst asked Take-Two CEO Strauss Zelnick the straight forward question of when we could expect to see story mode DLC for GTA V. The answer that he received has thrown everyone for a loop:
Analyst: “When you had originally launched GTA V, I believe that you had said that there was going to be some story-based DLC content shipping eventually. And obviously we’re [now] over a year past the game’s launch. Is that still something that you have planned? I’m sure you’re not going to talk about timing, but is that something that’s still in the pipeline for you guys?”
Zelnick: “No, we haven’t discussed any story-based downloadable content. We did talk about the Heists and they’ve been released.”
What makes Zelnick’s response doubly confusing is that in April 2014 Rockstar specifically said that story mode DLC was in the making in the Rockstar Newswire. Saying “Later this year, look for even more additions to both Grand Theft Auto Online and Grand Theft Auto V, including more holiday-themed updates, some very exciting Story Mode DLC and much more.” The only problem is that they have never officially announced what that content will be.
The most Rockstar has been willing to say about the story mode DLC is that it would continue the story of GTA V’s main characters in San Andreas. It was a vague response that left fans nearly as confused as they are today. So far Rockstar hasn’t come out to say anything about Zelnick’s response, leaving the question hanging up in the air. Take-Two on the other hand reached out to GameSpot to give an official response simply saying that Zelnick misspoke and that they will leave up to Rockstar to announce their games when their ready.
Leaving a complete shadow over whether or not Rockstar has any plans to release story mode DLC for GTA V or not. Until the company decides to come forward and give a response all gamers can do is wonder.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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