Gaming
The Revenge Killer – Competitive Pokémon Guide

Revenge knockouts are a part of every single Pokémon battle ever had. When your Pokémon get’s KO’d you have to select your next Pokémon for the start of the turn. Pretty obvious I know, but this is why it’s important that you have a go to Pokémon that you can rely on to KO your opponent and make them wish they hadn’t got that knockout.
The Revenge Killer is that Pokémon. It needs to be faster than most Pokémon in order to hit first, and it needs to hit hard. It doesn’t need to be as hard a hitter as your sweeper (which can also work as a revenge killer), however it does need to be an offensive threat. It should also be able to clean up at the end of the game, being able to pick off any of your opponents team that have been weakened but otherwise haven’t gone down.
The revenge killer that has been a staple of the majority of my teams is Jolteon for its blistering, near unmatched speed and its phenomenal power. Jolteon is able to work with virtually any team, especially as it’s able to walk into any electric attack and just enjoy a hit point recover from them. With electric only being resisted by Electric, Grass and Dragon and have no effect against ground types it’s usually able to make its mark on most Pokémon.
Another good option is Scizor with its ability technician boosting up bullet punch (which always hits first) coming off a strong special attack. Scizor is particularly useful now more than ever because of its strength over fairy types. Flygon makes for an underrated revenge killer however Azumarill is just an absolute beast.
Azumarill just plan doesn’t care who you think you are, or what you think you’re entitled to. With huge power and aqua jet, Azumarill is able to hit hard and hit fast each time, and with its amazing ability and great typing of water and fairy it’s able to stick around and more than hold its own as a sweeper if needed to, not unlike the way Scizor can hang around.
I’d personally recommend a Pokémon that gets a lot of positive type coverage, unusually I would actually recommend normal as a type for some revenge killers as there is very little that actually resists normal, despite it not being super effective against anything.
What Pokémon you use as a revenge killer can also rely heavily on what weather conditions you use in a battle too. I’ll talk more about the weather next time.
Gaming
Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.
According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.
More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.
Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!
Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.
Gaming
Techland Shows Durable Dying Light 2 Content Roadmap

Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.
IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.
Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.
Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?
Gaming
Epic to Globalize V-Buck Price Hike

Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.
Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.
Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).
How do you view Epic’s timing and pricing increase?
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