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How To Get Bear School Gear – Witcher 3

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There are four sets of witcher armour that Geralt can craft in The Witcher 3: Wild Hunt. The Bear School Gear is the heaviest armour set, which means it will give him much higher defence but will also hinder his stamina regeneration. Mastercrafted Bear School Gear is one of the best armour sets in the game. This guide will show you where to find all of the diagrams for the Bear School Gear, starting with the base set and working our way up to mastercrafted.

Bear School Gear

The base Bear School Gear is in Skellige, so you’ll need to have made your way to the isles before you can find it. Although the base gear requires Geralt to be a higher level than the base gear of the Griffin and Cat School Gear, all three mastercrafted gear sets require a similar level.

Ursine Silver Sword

Our first diagram is located on Ard Skellig. That’s the largest island. Go to the Rogne fast travel point and head north. This is going to be a tough one to grab. Following the path north, you’ll find it ends at a ruin with a guarded treasure marker. The diagram is in a dead body that is guarded by two gargoyles and one ice elemental. All three are high levels and are very tough to kill. It’s best to take them on one at a time. Once you’ve killed them, you have access to the diagram.

bear silver

Note: You can save yourself some time here by picking up the Enhanced Ursine Gauntlets diagram at the ruined fort you passed on your way north to this diagram.

Ursine Steel Sword

This diagram’s on the southern end of Ard Skellig. Go to the Ruined Inn fast travel point, which is east of Fyresdale. You’ll find some ruined buildings with a siren monster nest. Kill them and destroy the nest to free up the little village. Then you can go to the burnt inn. You’ll need to use Aard to get through to the basement, where you’ll find a couple of wraiths. Kill them to loot the chest with the steel sword diagram.

bear steel

Ursine Crossbow

You’ll want to go to Spikeroog, the north-western island. Head to the Old Watchtower fast travel point (if you haven’t unlocked it yet, just follow the road south from Svorlag). Follow the road as far south as it will go and you’ll reach the coast. There’s a cave entrance nearby with a few drowners – easy peasy. Go further into the cave and turn right when the tunnel forks. Jump across the ledges and you’ll find the diagram in a skeleton by the wall.

bear crossbow

Ursine Armour

Although there aren’t any particularly strong enemies guarding this chest, this may be the one that takes the longest to reach, so be patient. Go the the Urialla Harbour fast travel point, located on An Skellig, the north-eastern island. Follow the road east and then north. You’ll encounter some rocks lying on the road you’ll need to climb over. Follow the road further and you’ll notice some of it has fallen off. This is where the fun begins.

Save your game here so if you fall, you won’t have to run all the way back around. Geralt’s rock climbing skills are a little tenuous, so this may take a few attempts. Get a good run up and try to land on the cliffs rather than the path – that way you can try to slide across to the next path. (I simply spammed the jump button until I reached the other side.)

Eventually, you’ll reach the ruins of a fort. Go inside, down the stairs, and fight the wraiths. Pull the level to open the cells, revealing a cave entrance inside one of them. The cave isn’t very big, but you’ll want to go right at the crossroads and climb back into the fort. Loot the chest beside the throne and pull the lever to get outside.

bear armour

Note: If you climb up the ledges outside the fort you can reach a path that will lead you to a place of power and to the Yngvar’s Fang fast travel point!

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Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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