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The Sinister Six movie – dream or reality?

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Earlier this year, Sony let its most cherished character, Spider-Man join the Marvel Cinematic Universe. By doing this, Marvel had his casualties, an anticipated movie for years called Sinister Six was put aside. Fortunately, it looks like this movie might not be dead after all, if Sony and Marvel want to go ahead and make the movie it could be part of their future plans, not their collateral damage. Drew Goddard, the one who wrote the upcoming film version of The Martian explained his vision for the film:

My vision of that movie was a summer annual. So you didn’t have to worry about continuity. It was just, ‘We take Peter, put him on an adventure, we put him back in his life.’ I intentionally wanted a movie that didn’t have to worry about mythology and continuity. It was important to me to make a movie that could stand on its own.

Drew Goddard, who worked on both seasons of Daredevil and has big plans for the upcoming Spider-Man movie which will be released in 2017 is on board with what’s about to happen.

The tricky part about all this is I love this plan, I love that you get to see Spider-Man in Marvel movies. I think that’s a great thing. I’m on board with that decision because as a fan that’s what I want. So who knows what the future holds? This is Hollywood, man, you’ve gotta play the long game.

When he was asked if The Sinister Six is about those specific villains more than Spider-Man he replied with: “It was a Spider-Man movie, It was the giant, epic Spider-Man movie of my dreams.”

If you are unfamiliar with the comic, the Sinister Six is a group of villains who come together to destroy their nemesis, Spider-Man. The roster of this group of villains has been changed many times throughout the years, but the first roster consisted in: Doctor Octopus, Electro, Kraven The Hunter, Mysterio, Vulture, and Sandman.

Who doesn’t enjoy listening to a good story. Personally I love reading about the people who inspire me and what it took for them to achieve their success. As I am a bit of a self confessed tech geek I think there is no better way to discover these stories than by reading every day some articles or the newspaper . My bookcases are filled with good tech biographies, they remind me that anyone can be a success. So even if you come from an underprivileged part of society or you aren’t the smartest person in the room we all have a chance to reach the top. The same message shines in my beliefs. All it takes to succeed is a good idea, a little risk and a lot of hard work and any geek can become a success. VENI VIDI VICI .

Gaming

“Really pleased” with Sea of Thieves PS5 sales, Microsoft

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After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

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Gaming

The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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Geek Culture

NASA’s cool new laser system is being used to send astronauts videos of their pets

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To send and receive messages to and from the International Space Station (ISS), NASA has built the first end-to-end wired system that works both ways. With its 1.2 gigabits per second speed, which is faster than your home internet, it sent pictures and videos of cats, dogs, and even the occasional parrot to the astronauts who are currently on the station.

Space communication is slow for more than just the reason that light moves so slowly. It took over a year to send a few days’ worth of observations from missions like New Horizon, which was the first mission to Pluto. It will be possible for future missions to carry more instruments with better resolution, but that won’t help much if we can’t get the data back to Earth.

Lasers can make the speed at which data is sent much faster. A mission called Psyche is going to look into the metal-rich asteroid with the same name. It has an infrared laser system on board called Deep Space Optical Communications (DSOC). Last year, it was shown off from 40 million kilometers away, which is 16 million kilometers (10 million miles).

It took DSOC an extra month and 3 million kilometers to get to the important stuff. Of course, Psyche sent a video of Taters, a cat, chasing a laser dot.

But this only went one way. The video was put on Psyche before it opened. At the moment, there is no quick way to send that much data to a spacecraft so far away.

But the ISS is not like that. The mission operations center in Las Cruces, New Mexico, sent data to ground stations from Texas to Hawaii. The first set of data included pictures and videos of the staff’s pets. At these points, it was changed into infrared laser signals and sent into space.

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As you might expect, the signals weren’t sent straight to the ISS. Instead, they were sent to satellites in geosynchronous orbits 22,000 miles above Earth. From there, everything was sent to a receiver that was temporarily attached to the outside of the ISS. All of those valuable bits were sent back to Earth, showing that the system works both ways.

We are used to information traveling at the speed of light, so this may not seem very impressive, but it was very hard to do technically. Radio waves can only carry so much data at a time. Infrared lasers can carry more data, but delays can cause important data to be lost over these distances, let alone the ones NASA wants to use these systems for in the future. A new “store-and-forward” process was put to the test during the demonstration. This process checks the quality of data and either sends it right away or stores it for later use.

A High-Rate Delay Tolerant Networking (HDTN) system was created so that this could happen four times faster than it could before. Astronauts on the Artemis Mission will need improvements like these so they can connect to the Internet instead of sending their videos in grainy black-and-white like Apollo astronauts did.

NASA’s Kevin Coggins said in a statement, “Not only did they show how these technologies can be an important part of NASA’s future science and exploration missions, but it was also fun for the teams to “imagine” their pets helping with this innovative demonstration.”

We commend NASA for the technology and the things they sent, but we can’t help but feel like they missed a chance. These pets belonged to astronauts Randy Bresnik, Christina Koch, and Kjell Lindgren, as well as to people who work for NASA but have never been to space. We especially like Astrid the Beagle because the breed is linked to scientific progress.

Still, none of these astronauts are on board right now. The current crew must miss their own pets and would have liked a video from whoever is taking care of them. Next, astronauts will face-time with their excited dogs (the cats won’t mind).

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