Gaming
Fallout 4 Character System Explained

Fallout 4‘s character system, including stats and perks on levelling up, has been detailed in a new video from Bethesda. The biggest change to come in the series’ fourth instalment is the way perks are used. Just like the previous games, perks are unlockable skills that can give your character certain advantages in different situations. The perks that are available to a character will depend on their S.P.E.C.I.A.L. stats – Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck.
See the full perk tree laid out below. The perks aren’t actually labelled, so we only know the details of the perks that get hovered over in the video. We know Bloody Mess is making a return, as well as a wealth of brand new perks.
So how will these perks work in Fallout 4? Essentially, the higher a particular S.P.E.C.I.A.L. stat, the further down the perk tree you can upgrade. Each character begins with 28 S.P.E.C.I.A.L. points that they can allocate to their character, and each stat can be raised to a maximum of 10. With the full character system revealed, you can start planning your character right now. Bethesda says that levelling in Fallout 4 will be faster than it was in previous games, and they also say there’s no level cap. So, presumably, all of these perks can theoretically be unlocked at once.
“Levelling is experience point (XP) based like Fallout 3, not skill-based like Skyrim. But levelling speed is closer to Skyrim, and not as slow as Fallout 3,” Bethesda writes. “This means you’ll be getting more opportunities, especially early on, to level up and select a Perk.”
And while it may appear from the picture that there are 70 perks, Bethesda says each perk has its own “mini Perk tree” with several new ranks. “Gun Fu above allows even more damage the more targets you select, increasing to instant Critical Shots. Gunslinger has ranks that up the range of pistols, add a chance to disarm enemies, and even instant limb crippling shots.”
Fallout 4 comes out November 10 for PC, Xbox One, and Playstation 4.
Gaming
Sony Has a “Monopoly” on the High-End Japanese Gaming Market, According to a US Senator

The never-ending saga surrounding Microsoft’s proposed $69 billion acquisition of Activision Blizzard has a new participant. Today, Senator Maria Cantwell, a Democrat from the state of Washington, said some things about the subject that were hard to understand.
The senator, whose remarks were reported on by ResetEra, spoke at a Senate finance committee hearing on “the president’s 2023 Trade Policy Plan,” which we are sure was quite interesting.
Senator Cantwell said that she had been told that Sony “controls a monopoly of 98% of the high-end game market” despite the fact that “Japan’s government has allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers, establishing games that are among the most popular in Japan.”
This 98% statistic is highly deceptive because it ignores PC, Nintendo, and mobile games and instead refers to Sony’s adoption rate over Microsoft in Sony’s native country of Japan, a fact that shouldn’t surprise anyone who is even somewhat familiar with the video game business.
What can we do to rectify these problems and create a level playing field, she said of US Trade Representative Katherine Tai after charging Japan’s Federal Trade Commission with improperly failing to look into this purported “exclusionary conduct”?
It is absurd to claim that Sony has a monopoly on the Japanese video game market, as Luke Plunkett of Kotaku correctly points out, “because Sony doesn’t even have a 98% share of the market for the God of War series, a title they own, as Steam is getting 30% of every sale on PC.”
It goes without saying that we can’t expect elected officials to be experts in every field, but this is a visible step at a time when the ongoing attempt to buy the company is at a very important point.
Is it significant that Microsoft, along with Nintendo, maintains its headquarters in Redmond, Washington—Senator Cantwell’s district—or that Microsoft has given Cantwell more than $500,000 over the past two decades? Let us leave that up to you.
Consoles
Eating trash, Pizza Possum destroys the PS5

Pizza Possum is an arcade action game in which you, a possum, attempt to consume as much trash as you can without being discovered. It is a web-based sequel to the anarchy simulator Untitled Goose Game.It will eventually be available on the PS5.
We couldn’t help but notice that the possum in the title doesn’t look like the cute Australian possum that comes out at night to visit people.On the other hand, it looks like the horrible North American opossums are the ones that will attack trash cans and cause general chaos.Even though we think the second choice was better in terms of theme, we prefer the first one and are happy to explain why.
Your thoughts on Pizza Possum? Does it possess the necessary mass appeal to successfully skitter along the back fenceline while setting the dog off in the process?
Consoles
The Mercenaries, a free piece of DLC for Resident Evil 4 Remake, launches on April 7

Resident Evil 4 is now out, and the excellent remake can be bought right away.Even though you probably plan to play it all this weekend, you can take comfort in the fact that The Mercenaries, Resident Evil’s almost-required challenge mode, will be available as free DLC on April 7.
The mode’s exact details are still unknown, but if it’s anything like previous versions, you can expect some pretty hard tasks to test your skills.
You’re stumped about something? If you are still debating whether to purchase Resident Evil 4 Remake, be sure to look at our exhaustive guide for the answer or our in-depth review. Are you spending this weekend playing Resident Evil 4? Are you anticipating The Mercenaries?
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