Gaming
Upset: LG Tops Cloud 9 and Fnatic to Reach Quarter Finals at Dreamhack Cluj-Napoca
Luminosity Gaming beat Cloud 9 and Fnatic to qualify into the quarter finals in the upper bracket of group A at Dreamhack Cluj-Napoca on Thursday.
Fnatic was visibly happy when Inferno was the map chosen for the two to face off on in the best of one match, and they started off strong by grabbing eight rounds on the terrorist side in the first half. This spelled bad news for the Brazilian team (LG) who lost the first half on the heavily favored counter-terrorist side. But LG rebounded strong by winning their terrorist half 9-5 and grabbing the match.
Luminosity has been warming up lately both internally and competitively. Multiple showings over Cloud 9 online and then showing up to beat North America’s best team at a lan was already reason to celebrate, but the group’s determination, strategy and individual skill took them up and over a top four seeded team in Fnatic.
Fnatic didn’t struggle individually, but more as a group. It seemed as though no matter what happened, gun fire would start to exchange and before Freddy ‘KRIMZ’ Johansson could say Dreamhack Cluj-Napoca, he’d be left in a one vs three bombsite retake. Among the more poor performances though, was tier 1 awper and Fnatic super star Jesper ‘JW’ Wecksell. Usually cherished by casters and fans alike for his highlight reel style play, JW fell to a quiet 17 kills and 20 deaths.
Before the match started, casters highlighted the match-up between Rob ‘Flusha’ Ronnquist on Fnatic and Marcelo ‘cold’ David as a key match-up to watch, and both players delivered big for their teams posting the highest player ratings in the match. Next highest were LG’s awper, Gabriel ‘FalleN’ Toledo and the man some consider to be the best in the world, Olof ‘olofmeister’ Kajbjer, who no one earned an entry kill on according to hltv.org.
At the end of the day, four of the eight teams that were invited won their groups, and four of the eight who qualified through the online qualifying matches went home with a 0-2 record at the major.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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