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Blood and Wine expansion for The Witcher 3 gets its first official screenshots

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Already spent more than 100 hours in The Witcher 3? What’s that, you also spent an extra who knows how may hours with the Hearts of Stone expansion? Well, be prepared to jump back into the game pretty soon because the Blood and Wine expansion pack is closing in fast and it’s going to offer plenty more hours of quality entertainment courtesy of CD Projekt RED. Though there isn’t any gameplay footage available just yet, the developer recently shared the first screenshots from Blood and Wine and they look absolutely gorgeous. Check them out after the break.

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The world of The Witcher 3 is a pretty gloomy one where monsters lurk at every corner and war is just a normal part of daily life. You would be excused for thinking otherwise based solely on these screenshots, though, as the upcoming Blood and Wine expansion seems to be surprisingly colorful compared to the rest of the game. Blood and Wine takes place in Toussaint, a province found in the Nilfgaardian empire that’s “untainted by war”, but where “an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret.” Unfortunately, we don’t really know anything else about the plot of the expansion, but it sounds like players can look forward to around 20 hours of new gameplay so I’m sure CD Projekt is cooking some something really nice for us to enjoy.

Last month during Pax Australia narrative designer Mateusz Tomaskiewicz was able to confirm that Blood and Wine will introduce a number of characters found in The Witcher books written by Andrzej Sapkowski, though he didn’t give any actual names. Back in October, another Witcher 3 employee hinted that Blood and Wine may or may not include monsters that have been mentioned in the lore but did not appear in the base game, such as Strigas, Manticores, or Bruxas. Blood and Wine is the second and final expansion for the Witcher 3 so this will definitely be the perfect opportunity to add those monsters, along with others that have yet to make an appearance.

Blood and Wine doesn’t have a release date just yet, however, CD Projekt Red says we will be able to get our hands on the new expansion in early 2016. In the meantime, it looks like studio may be busy working at its mysterious new title announced back in 2012 – Cyberpunk 2077. There’s nothing official just yet, but word on the street is that game will launch as soon as late 2016.

Although George has many hobbies, he likes nothing more than to play around with cameras and other photography equipment.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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