Connect with us

Gaming

Can We All Agree Mass Effect: Andromeda is Dead Already?

blank

Published

on

Effect

This is no secret to anyone else in the industry. Mass Effect: Andromeda’s future is uncertain in light of recent events. The developer of the game has been getting a lot of issues fixing the game and recently got merged with EA Motive to work on other projects.

Added to this is the fact that ME: Andromeda has taken a year and a half to develop. According to an old Polygon report: The team had a slew of grandiose concepts for Andromeda at first. With procedurally generated planets, highly detailed facial animation and expert use of publisher Electronic Arts’ powerful Frostbite engine.

Despite the fact that Facial animation was downright mastered by as early as 2004. Mass Effect: Andromeda had a lot of animation issues, glitches and sloppy storytelling that led to an inevitable failure. BioWare remained silent for the following 3 months about a possible expansion to the main story.

Fernando Melo of BioWare Edmonton, who worked as a producer on Mass Effect: Andromeda, recently took to Twitter to answer a bunch of questions regarding the game’s future. And while he provided some answers, none of them seemed to give a new hope to the franchise.

A franchise put On Ice. Mass Effect Andromeda’s death by incompetence

Let’s start with the basics. What’s going to happen in regards of Single Player DLC for Mass Effect: Andromeda? Fernando answers this question with a concerning answer to those hoping for a story expansion:

The following question is in regards to support. Fernando responded to a question in regards to the longevity of the support towards the game. His answer is vague but it can open solid speculation about where the series is going. Especially considering Bioware Montreal’s fusion with EA Motive

The end of Mass Effect? Who knows.

Mass Effect is a game that has earned a lot of respect from many gamers and journalists alike. With EA on the lead however, the game only had one launch and one chance to make itself a popular title. I can certainly say that at least. Mass Effect: Andromeda is dead, there is no studio to work on the game anymore.

I am very scared of talking about the future of the series. Considering Bioware’s silence on the matter as well. It’s certainly a very bad time for the diehard fans of the series. Only time will tell like always, but I’d recommend fans to start getting the black suits ironed…

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

GTA 6’s Record-Breaking Trailer Changes Tom Petty Streams

blank

Published

on

blank

Love Is a Long Road, the Tom Petty song in the GTA 6 trailer, saw a 36,979% stream increase after Rockstar’s reveal this week. Week-on-week Spotify data suggests that, but we’re sure it’s trending similarly on Apple Music and others.

Rockstar and the streaming service released an official Grand Theft Auto Radio playlist with six hours of hits from ZZ Top, Dr. Dre, Megadeth, and others. You can hear it here. Ever wanted to listen to Tom Petty this week?

Continue Reading

Gaming

Atlus Fans Should Watch The Game Awards for PS5, PS4 Metaphor Update: ReFantazio

blank

Published

on

blank

This week’s Game Awards—what to expect? Geoff Keighley is keeping most announcements under wraps, but he has teased an update on Atlus’ long-awaited Metaphor: ReFantazio. The Persona team’s latest project may be released in 2024, according to rumors.

blank

The title returned this summer after being revealed eons ago, but details are scarce. A new trailer should show more story, gameplay, and systems, as well as a possible launch date. Want to see more of this? The link will tell you when the Game Awards are.

Continue Reading

Gaming

Skyrim Paid Mods Take Another Hit from Bethesda

blank

Published

on

blank

If you play video games, you’ve probably played Skyrim, Bethesda’s decade-old open-world RPG. It’s become a meme after endless rereleases. The company wants to sell paid, player-created mods again after not getting the message from players.

Bethesda tested selling Skyrim mods on Steam in 2015, generously giving modders 25% of the proceeds. After Steam’s 30% platform fee, Bethesda would receive 45%, the “current industry standard.”. After fan backlash, Bethesda removed paid mods, and Steam refunded all purchases.

In subsequent years, Bethesda’s Creation Club added user-created content to Fallout 4 and Skyrim Special Edition, requiring that it not violate lore. Bethesda could also release official Creation Club content on PlayStation.

The developer revealed Bethesda Game Studios Creations and a major update for the oldest RPG today. Players can still upload free mods, but creators can now apply for the Verified Creator Program. Certified modders can charge for their work. Since paid moderators no longer have lore-friendly restrictions, expect chaos.

This is already upsetting the community, and the line between official Creation Club content and moderators is blurring. The fact that paid mods disable PlayStation Trophies but not free Creation content is a disaster.

What do you think of Skyrim’s sorry state? Still playing? How’s the PlayStation Creation Club content?

Continue Reading

Trending