Geek Culture
Where Next for the Resident Evil Franchise?
The Resident Evil games franchise created by Shinji Mikami and Tokuro Fujiwara is one of the longest-running series in video game history. It began with Resident Evil (known as Biohazard in Japan) in 1996, and since then there have been twenty-six other games on various platforms. The Capcom games also sprouted a series of six Hollywood blockbuster films including Resident Evil: Apocalypse (2004) and Extinction (2007), which combined have raked in over $1.2 billion at the box office. The Resident Evil games have delivered Capcom’s most successful franchise ever, and the recent Resident Evil 7: Biohazard passed its target of 10 million sales. The series has always focused on its original stable of characters, which has proved to be a winning formula. But does the game need to change things up a bit to remain popular?
Resident Evil 2 Remake
Loyal fans of the franchise have often been rewarded with remakes and remastered versions of the classic games. One of the most popular games in the series, Resident Evil 2, was at the time of release the fastest-selling game in North America with 380,000 copies sold the weekend after it had hit the shelves. It went on to make $417.32 million in sales. The title was also Capcom’s most successful release on a single platform, and fans have been eager to see it remade for some time now. In fact, in 2015 it came to light that a fan remake by a group called InvaderGames was in production, but this was halted by Capcom who said they had plans of their own underway. The production company has yet to confirm a release date for the remastered version of the 1998 game, but it has been announced that there will be a rerelease of the 2012 title Resident Evil Revelations to appease fans in the meantime. This is set to come out on August 31 in Japan, and in the autumn in the UK. Capcom have historically been good at providing these nostalgic reboots for fans, while also bringing new audiences into the franchise with fresh releases. Umbrella Corps and Resident Evil 7: Biohazard are the two most recent original titles, which were released in 2016 and 2017 respectively.
There Will Always be Appeal for Zombies
No matter what direction Capcom decides to go with its series after the next rebooted game, it seems that there will always be a market for zombie related titles – at least for the foreseeable future. The enduring presence of the living dead in popular culture ever since Victor Halperin’s White Zombie in 1932, up to TV shows like The Walking Dead which is still running now, underlines how strong the genre is. In fact, the AMC series written by Robert Kirkman is watched by an astonishing number of people, and each of the last three seasons have earned an average viewership of over 12 million. In addition to Resident Evil, there are numerous other successful games that have used the flesh-eating creatures to sell titles. Take Plants vs. Zombies, for instance. The PopCap Games title, which was originally released as a mobile app in 2009, was the first paid app to reach $3 million in sales. And Plants vs. Zombies 2 in 2013 nearly surpassed 25 million downloads in its first two weeks. It was so popular that it was later made available for the PlayStation 4 and the Xbox One. Zombies have also been prevalent in the iGaming scene. Lost Vegas from Microgaming, which is available as an online slot game at Betway Casino, features infected nurses, croupiers, and even a zombie Elvis Presley. On top of all that, there are also augmented reality titles to do with the brain-hungry monsters, such as Zombies, Run!, which motivates users to outrun or outwalk to avoid a fictitious zombie invasion.
Will Resident Evil Move Completely to VR?
There doesn’t appear to be any reason for the creators of Resident Evil to refresh their franchise through introducing a brand new set of characters, as they have shown that the recurring protagonists have remained popular. They may choose to catch up with people like Wesker, though, who is reportedly still alive according to 2007’s Resident Evil: Umbrella Chronicles. If the franchise is to continue strongly for another twenty years and progress from what it has already achieved, Capcom should embrace new technology and seek to create more virtual reality-focused titles. The latest offering featured a VR mode, which is a strong step in the right direction. As of June this year there were over 1 million PlayStation VR headset sales, and as more content is produced for the device, greater numbers of gamers will make the switch. Horror themes have been rampant ever since VR began, and people seem to love scaring themselves senseless in haunted house simulators like VR Haunted House 3D. Resident Evil titles would therefore lend themselves perfectly to the platform, and it wouldn’t be surprising to see all future instalments almost exclusively designed for VR. Capcom could still please purists by continuing to rerelease old games.
It seems that the Resident Evil franchise is strong enough and has enough fans to carry on how it has been doing and keep producing reboots and sequels which are fairly similar to the predecessors. But the developers should be aware that VR could be the next big thing, and should be starting to gear their games towards the new format.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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