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What Metroid: Samus Returns Could Mean for the Franchise

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The release date for Nintendo’s latest Metroid title, Metroid: Samus Returns, is quickly approaching. While most Metroid fans might understand the significance this game holds, those who aren’t exactly a part of the fandom may be unsure.

Excluding Metroid Prime: Federation Force, Samus Returns will be the first true Metroid title since Other M in 2010. This means that September 15th marks the true return of the series after an overly long hiatus. As such, the reception of this game will likely determine the future for our beloved bounty hunter.

Everything Nintendo has shown for Samus Returns has been met with positivity and pure hype from the community. The initial trailer was incredible and the gameplay shown afterwards was equally impressive. All of this culminated in them showing off the special edition, which (though rather insignificant in America) sent the internet’s hype through the roof. The game truly seems to be a return to the 2D Metroid formula that everyone adored, and for that it’s been praised.

Unfortunately, the last two titles didn’t exactly please fans, and the sour taste left in their mouths has had 7 years to fester. Nintendo can’t afford to hand the public a bad game next month if they want this IP to live on. Its inconsistent releases in terms of the time between games has done what is a fantastic series no favors. At times it almost seemed like Nintendo was actively avoiding the franchise they had spent years nurturing, but now that can all be turned around.

While it seems extremely unlikely, if something bad were to happen with the release of Samus’ latest adventure it could spell the end for her career. Fortunately, Nintendo seems to finally have a grasp on what their fans want with both Samus Returns and the teasing of Metroid Prime 4. A triumphant return to the days of old, where Metroid titles were met with excitement and fans foaming at the mouth. Everyone will just have to wait and see what September 15th holds.

I play more Overwatch than most people would consider healthy. In any game genre my knowledge could range from a filthy casual to a certified no-life.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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