So, uh, Steam Direct, that thing Valve was going to do to supposedly give a better approach to indie games. You know, the thing that was supposed to put an end to the madness of Steam Greenlight, that thing. Well, it turns out that it only made things worse as the platform keeps releasing chunk after chunk of games. Soon the platform will reach 5000 individual game releases in this year alone.
It’s obvious that Valve profits a lot from the Steam users. Their sales are some of the highest selling game sales ever and they simplified PC gaming as we know it. However, it seems like Valve doesn’t really believe in “Quality over Quantity” and it has released nearly 5000 games this year alone.
Updated the number of Steam games released per year chart.
2017 already higher than 2015. Over 1,300 new games since Steam Direct launched pic.twitter.com/KySFREY44w
— Daniel Ahmad (@ZhugeEX) September 8, 2017
The Store Cluttering that causes more harm than good.
Around 1300 games have popped up since June’s launch of Steam Direct. If that pace carries on then the number of games released this year could top 5000 for the first time in the platform’s history. This should make you screech because around 40% of those games are Asset Flips that shouldn’t be on the store to begin with.
Quality control certainly doesn’t exist in Steam Direct. And now, quality titles like Okinawa Rush will find themselves swimming in a sea of asset flips and shitty games. This is completely and utterly unacceptable.
The only good thing about these news is that maybe the hidden gems will stand out? I mean, I’m not so sure if that should be enough consolation. Because now that the flood gates are opened, expect to see a lot of bubsy 3D rip-offs that try to make a quick buck in Steam. Or how about that time where World of Warcraft had an attempt to be snuck into Steam? Or that lovely homophobic game that I’m sure is on the store right about now?
I’m sorry, I just fail to see what’s positive about Steam having over 5000 games in their library. I am supposed to keep games I love, and I still will. But what’s the point of releasing the bad ones? It just incites asset flippers to not even try anymore. It seems like Jim Sterling’s lawsuit didn’t really achieve anything.