Gaming
Steam Could Top 5000 Game Releases This Year
So, uh, Steam Direct, that thing Valve was going to do to supposedly give a better approach to indie games. You know, the thing that was supposed to put an end to the madness of Steam Greenlight, that thing. Well, it turns out that it only made things worse as the platform keeps releasing chunk after chunk of games. Soon the platform will reach 5000 individual game releases in this year alone.
It’s obvious that Valve profits a lot from the Steam users. Their sales are some of the highest selling game sales ever and they simplified PC gaming as we know it. However, it seems like Valve doesn’t really believe in “Quality over Quantity” and it has released nearly 5000 games this year alone.
Updated the number of Steam games released per year chart.
2017 already higher than 2015. Over 1,300 new games since Steam Direct launched pic.twitter.com/KySFREY44w
— Daniel Ahmad (@ZhugeEX) September 8, 2017
The Store Cluttering that causes more harm than good.
Around 1300 games have popped up since June’s launch of Steam Direct. If that pace carries on then the number of games released this year could top 5000 for the first time in the platform’s history. This should make you screech because around 40% of those games are Asset Flips that shouldn’t be on the store to begin with.
Quality control certainly doesn’t exist in Steam Direct. And now, quality titles like Okinawa Rush will find themselves swimming in a sea of asset flips and shitty games. This is completely and utterly unacceptable.
The only good thing about these news is that maybe the hidden gems will stand out? I mean, I’m not so sure if that should be enough consolation. Because now that the flood gates are opened, expect to see a lot of bubsy 3D rip-offs that try to make a quick buck in Steam. Or how about that time where World of Warcraft had an attempt to be snuck into Steam? Or that lovely homophobic game that I’m sure is on the store right about now?
I’m sorry, I just fail to see what’s positive about Steam having over 5000 games in their library. I am supposed to keep games I love, and I still will. But what’s the point of releasing the bad ones? It just incites asset flippers to not even try anymore. It seems like Jim Sterling’s lawsuit didn’t really achieve anything.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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