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Cuphead has Sold Over 1 Million Copies

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It’s no secret, I love Cuphead and the reputation it has acquired. I believe it to be one of the greatest games of this year. And, really, who could blame me or anyone else who got hooked by this game? The aesthetic, challenge and replay value is unlike any ever seen in games of the current generation. The work of love of 2 hardcore gamers who made a small studio showed how much the game would grow.

I remember reading posts from concerned people on Twitter, thinking that the game might not meet the demand it needed. However, I’m glad to say that the game has recently gone platinum, with over 1 Million sales and counting.

In a post by the members of the staff at Studio MDHR, the head honchos talk about the pleasant surprise they got. “Cuphead has only been out for two weeks and we never could have dreamed of the reception we’ve received from our amazing fans!” The blog post continues with “Today, we wanted to take a moment to thank each and every one of you for your support and we’re excited to share that Cuphead has gone platinum with over 1 million units sold!”

Let’s remind the public that Chad and Jared Moldenhauer have been working in this game since 2010. The game has gotten its positive reception since then and the hype thankfully never died. Cuphead proved to be one of the most stable and great gaming experiences of all time.

However, we all know this isn’t the end for the creatives at Studio MDHR. I’m sure that they are going to continue building up their reputation by bringing other new games and properties. As time passes, we’ll see just how much the new established game developer can offer to gamers in the long run.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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