Connect with us

Gaming

Tekken 7 Producer: Making Guest Characters is Hard

blank

Published

on

Producer

If there’s something that a lot of people have talked about is the fact that Tekken 7 brings a lot of guest characters to the roster as of late. The development team at Namco-Bandai Entertainment must be very excited to do this. But it seems like not everything was sunshine and rainbows, and according to the game’s producer the process of bringing guest characters was hard.

In a recent interview with Gamespot, Tekken producer and director Katsuhiro Harada talked about the hardships behind bringing guest characters. Starting off with Geese Howard from the Fatal Fury game series, the people at SNK didn’t provide any assets for the character and the team had to create the character from scratch.

There is also a common struggle to face when it comes to giving movesets to the characters. When taking new characters and putting them into Tekken, they also have to implement a lot of techniques, a hundred or so on average per character.

This is a staple in the franchise as a whole, considering there are a lot of moves and combos to take into consideration. We know of the character’s signature attacks they show in their respective games, like Geese’s Raging Storm. However, the Tekken 7 team also has to implement additional moves that flow with the character.

The fighting moves themselves have to mesh well with the flow that comes from the Tekken series. However, that is not enough, since the team also has to consider balancing and even how powerful the moves themselves can be against different matchups.

The producer soon brings up the fact that Akuma from Street Fighter was an example of the complicated balance process. Because Akuma has stood out for being the only character capable of jumping at opponents, giving him an advantage over other Tekken 7 characters that don’t have this capability.

There is a lot more to this interview, so I’d suggest reading the entire thing on Gamespot. However, the process of including guest characters in fighting games seems to be a very complex process. If you want to check out other guest characters that took people by storm, you can check our Top 5 right here.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

blank

Published

on

blank

It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

Continue Reading

Gaming

Here are all the patch notes for the new PS5 firmware update that adds the community game help feature

blank

Published

on

blank

Sony has recently launched the newest PS5 system software update, which is always an exciting occasion for avid PlayStation fans. With a size of slightly over 1GB, you can download and install it right away. As always, the question remains: What exactly does the update bring to the table?

According to the official patch notes, there have been some notable improvements, particularly in the area of game help. We are introducing an exciting addition to our platform: the Community Game Help feature. This feature enhances the PS5’s Game Help system by providing you with gameplay videos from fellow players. Players have the option to choose whether or not they want their gameplay videos to be shared using this feature.

If you’re concerned about it, you can now hide your Remote Play connection status as well.

Presenting the complete patch notes:

  • Game Help has been enhanced with the addition of Community Game Help features
  • Within Game Help, players can find Community Game Help hints in supported games. These cues come from gameplay videos that other players have shared.
  • If you’re up for it, you have the option to contribute to Community Game Help by giving permission for your gameplay video to be automatically recorded and included in the feature after it’s been reviewed
  • If you want to join in, navigate to Settings, then Captures & Broadcasts, followed by Captures, Auto Captures, and finally Community Game Help. From there, simply choose the option to participate. Users have the option to unsubscribe whenever they choose
  • During Remote Play, players now have the option to hide the persistent message “Remote Play connected.” that appears on their game screen. To ensure a seamless gaming experience, navigate to the Settings menu, then proceed to the System section. From there, locate the Remote Play option and activate the Hide Remote Play Connection Status feature
  • The system’s software performance and stability have been significantly enhanced
  • The messages and usability on some screens have been enhanced

While not the most groundbreaking update, the Community Game Help feature has the potential to be intriguing, contingent upon the number of games that offer support for it. What are your thoughts on the latest update? Feel free to share your thoughts in the comments section below.

 

 

Continue Reading

Gaming

New PS5 Patch Introduces Rare 40FPS Mode for Avatar Game

blank

Published

on

blank

Avatar: Frontiers of Pandora has received an exciting update that introduces a new graphical mode, elevating the game’s visual experience. With a smooth frame rate of 40 frames per second and enhanced resolutions, players can now immerse themselves in even more stunning and detailed environments. Now downloadable on PS5 with the latest patch 3.2, this mode is compatible with 4K TVs that can handle up to 120 Hz. Before this update, Avatar PS5 only offered quality and performance modes. However, with this new option, players can now enjoy the benefits of both modes after downloading the 2.4GB update.

Throughout the PS5 era, 40fps modes have been a rarity, much to the disappointment of the hardcore community. Insomniac Games first introduced them in Marvel’s Spider-Man: Miles Morales and later added the feature to Ratchet & Clank: Rift Apart. They also included it in Marvel’s Spider-Man 2. Other PS5 titles, such as Hogwarts Legacy, Lies of P, and God of War Ragnarok, also offer 40fps modes.

In addition to that, Patch 3.2 for Avatar: Frontiers of Pandora brings along the following:

Worldwide:

  • Research Station Alpha now features a convenient Fast Travel option
  • The issue of controller re-mapping and resetting on game restart has been resolved
  • Addressed multiple instances of crashes
  • I corrected a few spelling errors
  • Addressed the issue of voice lines overlapping during dialogue

Primary Objectives & Optional Objectives:

  • [Main Quest: Shadows of the Past] This main quest is an intriguing journey into the depths of history. Addressed a bug that previously hindered quest progression in co-op mode

More bug fixes have been implemented.

  • [Available on all platforms] The rescued human characters no longer return to the Resistance HQ wearing masks
  • Available on all platforms. There is a noticeable improvement in the visibility of NPCs when they are at the edge of the Player’s vision

 

Continue Reading

Trending