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Top 5 Playable Guest Characters in Video Games

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Guest characters are not new in video games; but they aren’t that common either, which is why it’s a special event when two different game companies announce guest characters for their most recent games within a week of each other. We all know the Teenage Mutant Ninja Turtles will cameo in Injustice 2 alongside Hellboy, and yesterday Bandai Namco revealed Final Fantasy XV protagonist Noctis will guest star in Tekken 7 — so now’s a good time as any to go through the history of guest characters and decide which are the best cameos. A few rules, though: the character must be playable (no cameo bosses), must not be just a simple reskin for an existing character, and must be in a game the public has played. Sorry, but the Monster Hunter monsters that guest star in Metal Gear Solid: Peace Walker didn’t make the cut, even though Solid Snake facing down a Tigrex is literally the coolest thing ever.

5. Doom Slayer in Quake Champions

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2016’s DOOM is a fantastic game. Not only is it fast and frantic (and bloody), but it tells a compelling story and gives the main character, the Doom Slayer, strong characterization without him uttering a single word. The only problem with DOOM is the multiplayer: it sucks. It uses a loadout system that is at odds with the rest of the game; players expected a fast and frantic mode similar to Quake but got something closer to Call of Duty, so it’s only fitting the Doom Slayer is in id Software’s (currently early access) Quake Champions. I would have put this entry higher on the list, but id Software owns/developed both games, so it was a no-brainer that Doom Slayer would become a guest character in Quake Champions, especially since Wolfenstein‘s B.J. Blazkowicz, another game and character owned/developed by id Software, is also in the game.

4. Rash in Killer Instinct

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Usually, game developers pick popular characters for cameos, but sometimes they include someone a little more underappreciated. And sometimes they just go all meta on us and include a character made by a particular studio that also created a popular game that has since switched owners. That’s what Rash is: a cult classic character from Battletoads, which is cult favorite game made by Rare, the studio behind the original Killer Instinct. Sure, Iron Galaxy now develops the modern Killer Instinct, but the studio is honoring the creators of the original game by including Rash, which is a very touching sentiment if you ask me.

3. Mega Man in Super Smash Bros. for the Nintendo 3DS and Wii U

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Capcom just doesn’t seem to love Mega Man anymore. Literally all of his games from 2006 to 2014 were cancelled, and the spiritual successor to the Mega Man franchise, Mighty No. 9, was a hot mess. The blue bomber had been absent from the gaming world for such a long time (this has since changed), and many assumed he would stay that way until Nintendo revealed Mega Man would be a guest character in Super Smash Bros. for the Nintendo 3DS and Wii U. Everyone on the Internet lost their collective minds, and for good reason: the game includes a faithful translation of the character. He was a major selling point of Super Smash Bros. for the Nintendo 3DS and Wii U and has proven a popular character, eclipsing many Smash Bros. alum such as Jigglypuff, Kirby, Samus, and Donkey Kong. Sure, the Super Smash Bros. franchise has always been about pitting different Nintendo characters against one another, but Mega Man isn’t a Nintendo property, which is why he counts as a guest character.

2. Dante in Shin Megami Tensei III: Nocturne

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Most playable guest characters are in multiplayer games; and few are ever found in single player games, which makes Dante’s guest appearance in Shin Megami Tensei III: Nocturne all the more special. Not only does Dante play a major role in the game’s story (another rarity in video games; guest characters usually have little to no impact on the story), but he is an extremely powerful character. Dante would never have made it into SMTIII if it weren’t for the sheer number of Devil May Cry fans at Atlus. But, instead of just shoehorning him in as an Easter egg, the developers went above and beyond to turn Dante into a key player in SMTIII, which is why he is so high on the list.

1. Link in Soulcalibur 2

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Sometimes guest characters are used to convince gamers to buy a game; publishers tout the inclusion of a character from a popular game franchise as a major feature to increase sales, and it usually works. One of the earliest examples of this tactic was Soulcalibur 2, when Namco included a different character for each version of the game. PlayStation 2 players got Tekken‘s Heihachi; Xbox players received Spawn, and Nintendo Gamecube owners got The Legend of Zelda‘s Link. Each character was a faithful adaptation, and although Heihachi had the advantage of already being a fighting game character, Link was by far the most popular and boosted the Gamecube version’s sales. While Namco tried a similar tactic in future installments of Soulcalibur, they never achieved the same effect, Guest characters aside, all three versions of Soulcalibur II were the same (and fantastic!). But, the Gamecube version was the most popular thanks to Link, which goes to show how effective a good guest character can be.

Honorable Mention: RWBY Characters in BlazBlue: Cross Tag Battle

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I would say I’m cheating a bit here, but a demo of BlazBlue: Cross Tag Battle was playable at the Rooster Teeth booth at NYCC 2017. However, since the game isn’t out yet, I’ll just put Ruby and Weiss at an honorable mention/unofficial sixth best guest character(s). But, all that aside, yea, it’s awesome to see RWBY‘s Ruby Rose and Weiss Schnee in a fighting game. Normally, guest character spots are reserved for characters from other video games, but this is one of the few cross-media crossovers in existence (I’m on the fence if Hellboy and the TMNT also count as cross-media crossovers since they’re comic book characters in a game that stars comic book characters). Ruby and Weiss’ spots in BlazBlue demonstrate how popular RWBY has become, and with luck they won’t be the only guest RWBY characters. If series creator Monty Oum were alive today, I’m sure he would be crying tears of joy right now.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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