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ECKVA Update 4: House Call

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House

There are a few more aspects regarding the dubious TV Network station. ECKVA seems like it’s not going to go away anytime soon. Let’s look at the case notes we have so far in regards to this entity:

  • SHawkins is the current uploader of the ECKVA Broadcasts
  • The Broadcaster has shown a specific interest towards SHawkins.
  • ECKVA’s broadcasts have been captured with a set-up in a homespace inherited by SHawkins.

With all of this accounted for, what’s next for the developments of the broadcasting station that made a creepy return? SHawkins uploads the next ECKVA broadcast on April 7,2017.

House Call Dispatched

This video is a rather disturbing one as we’re shown another “Pencil Test” of Alis Pastry. “Alis goes to TV-” consists of Alis watching a Television that shows yet another Pencil Test called “Alis goes to the Doctor”.

We’re then shown a Doctor which takes a radiography of Alis and after nearly touching the center we’re shown a creepy screen that says “Input Error” all over the place.

We’re then shown a diagnosis saying that the patient “Does Not See What’s Important”. This is clearly a reference to SHawkins and their lack of cooperation regarding the Preaxin treatment.

This cannot go unchecked and as such, a house call has been dispatched. SHawkins soon notes that this broadcast was specifically geared towards them. Not helping things is what happens a few days afterwards on Twitter:

House Call Arrived

Another Broadcast was picked up and published in May. This time showing something more akin to a news station. We see the Live Feed of a highway before we’re shown the current climate and time conditions.

What’s disturbing about this is the fact that the climate is oddly similar to the weather SHawkins experienced around them.

The advertisement part of the Broadcast only confirms the suspicions even further. There is drug testing trials nearby in the area. We can only imagine what drug is being tested and for what purpose.

After seeing a rather disturbing image the broadcast is cut short yet again. SHawkins clarified that they have to return to the house in order to fix the setup again.

We’re not done with this video yet, however. There are a few hidden frames worth looking at that mention a very specific message towards SHawkins that they might have missed.

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come back, you had a visitor

Conclusion: House Call in Progress

The identity of the Doctor character in ECKVA Network has been a very broad subject of discussion in the GRAMPO Co. Discord.

There are several theories in regards to the Doctor’s identity. One of the theories is that this is an entity separate from the Broadcaster. However, a more commonly accepted theory is that the Broadcaster is taking the role of the Doctor.

It makes sense to think of the latter considering that the Broadcaster has been pushing the Preaxin medication for quite a while. It almost seems like they are doing this because they think they know what’s best to “See What’s Important”.

SHawkins has been noticing that these updates have become increasingly personal. As such, they are playing their cards a bit more safely than before. Could this be enough to keep them around? We’ll find out in the next update as SHawkins goes to the inherited property to fix their crude setup.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

The developer of Stellar Blade is currently working on implementing a Photo Mode feature for the popular PS5 game, Hit

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Stellar Blade is an exceptionally aesthetically pleasing game, and we are not solely referring to the attractiveness of the protagonist, Eve, and her various outfits. The campaign features several visually captivating moments, which is customary for major PS5 titles, and fans are eager to capture them all. Thankfully, the developer Shift Up is currently working diligently on a Photo Mode, which is expected to be the next significant addition to the game after the recent Boss Challenge update.

Director Kim Hyung-Tae informed the Japanese magazine Famitsu that his team is diligently working on the feature at maximum efficiency, aiming to surpass expectations with its implementation. “Regrettably, immediate delivery is not possible; however, we are keen on implementing it,” he stated. “If we decide to proceed with the implementation, we are committed to ensuring that it is of excellent quality. Therefore, we are currently engaged in the process and kindly request your patience for a short period of time.”

Photo modes have experienced a surge in popularity over the last ten years, with inFAMOUS: Second Son being the pioneering game to introduce this feature. These modes enable you to temporarily suspend the progression of time, granting you the ability to precisely capture and structure gameplay according to your preferences. Subsequently, you have the option to incorporate a multitude of effects and filters to customize your images.

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Frostpunk 2 offers a thrilling combination of post-apocalyptic survival strategy and intense political maneuvering

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Frostpunk 2 is the follow-up to a morally challenging strategy game that has captivated players, and it appears that even more difficult decisions await in the sequel. The game is set to release on PC and Xbox Series X|S on July 25th, with plans for a later release on PS5. Thanks to IGN, we were treated to an in-depth preview of 11 Bit Studios’ dark and gritty survival city builder.

Players are faced with the challenging task of making difficult decisions in order to endure the impending storm. They must carefully navigate through various ideological technology trees to reach their inevitable outcomes. Considering the shortage of manpower, are you planning to employ underage workers to fulfill the demand? What is the most efficient method for controlling a rebellious population: using brute force or employing religious manipulation?

In Frostpunk 2, players are transported to a world 30 years after the catastrophic global weather event that challenged their survival skills in the original game. The world remains frozen, with the most pressing danger now coming from fellow survivors vying for scarce resources and the growing democratic nature of your own people. Take a look at the trailer below to get a taste of what makes the series truly exceptional.

Can you handle the challenging decisions necessary for your survival? Are there any boundaries you refuse to cross? Feel free to share your thoughts in the comments section below.

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Baldur’s Gate 3 had a more manageable development process compared to Larian Studios’ previous RPGs

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According to Swen Vincke, the founder and CEO of Larian Studios, the level of crunch on Baldur’s Gate 3 was lower compared to their previous games like Divinity: Original Sin 2. Crunch, also known as “crunch culture”, refers to the overtime that many developers are often expected to work when production deadlines are approaching.

According to GamesRadar+, Vincke was questioned about the challenges that emerged during the game’s extensive development and whether the studio had to work under intense pressure. Vincke mentioned that they are investing less in BG3 compared to their previous projects. We definitely did. We encountered unforeseen events.

Vincke highlights Larian’s global studio setup as a method through which the developer alleviated the pressure. This structure was established to guarantee round-the-clock coverage, specifically designed to prevent individuals from having to put in additional effort to resolve late-night issues. The Belgian developer has expanded its reach by opening a seventh office in Poland.

According to Vincke, employees who had to work long hours were compensated with overtime pay. He also mentioned that after 8pm, the offices would be nearly empty, and weekend work was a rare occurrence at the studio. Expanding on the topic, he clarifies: “We didn’t excessively push ourselves, but we did have to put in some extra effort.” And I believe, honestly, there will always be a sense of anticipation when you’re working towards completing a project, particularly when there are numerous intricate elements that need to be integrated.

Did you know that the development of Baldur’s Gate 3, with its immense size and scope, involved developers working tirelessly to meet the deadline? Please share your thoughts in the comments section below.

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