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Value-Adding Antiferromagnetic Materials for Memory Storage

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Digital electronics
The ability to read, write, and destroy a binary data state is the core of digital computation. In today’s integrated circuits, transistors, a type of semiconductor device, may switch an electrical signal, acting as a bit that can either represent zero or one.

As a result, a transistor is frequently referred to as a simple logic gate or digital device. It functions essentially as a memory cell. The ability to miniaturize transistors and pack ever-increasing numbers of them onto a silicon wafer later spurred the development in power and computing capacity.

Since Moore’s law is under jeopardy and is rapidly nearing a crucial barrier, researchers are frantically searching for alternatives. Using the quantum states of matter to carry out binary computations is one approach.

Another approach is to get the spin state of an atom or electron. Spintronics is a form of computing that enables read/write operations to be performed in states other than the charge state.

Spintronic devices could have an impact on advancements in quantum computing, neuromorphic computing, and high-power data storage. These devices outperform conventional ones in terms of data processing speed and transistor density.

Electron spin

The intrinsic angular momentum of an electron is revealed by its spin, a quantum quantity. Although there is no equivalent quantity in classical physics, the comparison serves to remind us of the particle’s rotation around its own axis.

There are just two possible values for this number: +1/2 and -1/2, where the signs denote the two possible directions—either “up,” or upwards, or “down,” or downwards. As a result, electrons can be compared to small magnets that orbit the elemental nuclei in a manner similar to how the Earth orbits the Sun. With regard to the nucleus, each electron has a distinct spin orientation that can be aligned in either direction.
In the same way that binary code only uses bits 0 and 1, spin only accepts these two values, making it an ideal option for information encoding. As a result, the idea of spintronics—a cutting-edge kind of electronics—was created.

The electron’s spin state has two values, up and down, which are comparable to “0” and “1” in binary data. These values enable the transmission of digital information at a rate faster than that made feasible by silicon technology employed in modern transistors and with ever-decreasing physical dimensions.

It has been challenging to date to find a spintronics-based material that satisfies the two conditions of being able to regulate the direction of the electron’s spin and having a “lifetime” spin, or a life cycle, long enough to allow information to pass through.

Antiferromagnetic materials

A special class of materials (antiferromagnets) with a weak or negligible external interacting magnetic field is essential for the technological realization of spintronics-based systems and is necessary for the shrinking of memory devices. Antiferromagnets mostly possess the following qualities:

  • Due to the absence of external magnetization, insensitivity to external fields
  • There is no contact with nearby particles
  • Minimal switching times (antiferromagnetic resonance is of the order of THz instead of GHz as in ferromagnets)
  • Various antiferromagnetic materials, including semiconductors and superconductors

The semimetal Mn3Sn is one fascinating substance. The fact that Mn3Sn exhibits a mild external magnetic field despite not being a perfect antiferromagnet has increased interest in it. The research team was interested in determining whether the Hall effect was caused by this weak magnetic field. A crystal having an anomalous Hall effect in an antiferromagnetic material is basically magnetization-free.

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Hall effect

In the Hall effect, the charged particle floats transversely in the direction of electrical conduction and perpendicular to an external magnetic field. The anomalous Hall effect exhibits a similar pattern of activity, but there is no external magnetic field because the magnetic field is created by the lattice structure of the conducting material.

Researchers can explore the properties of antiferromagnets, such as piezomagnetism, which spontaneously mixes mechanical deformation with magnetic moment induction, using the anomalous Hall effect.

Piezomagnetism is a phenomena that occurs in some antiferromagnetic and ferrimagnetic crystals and is distinguished by a linear relationship between the mechanical strain and magnetic polarization of the system. A spontaneous magnetic moment can be produced by applying physical strain to a piezomagnetic material, and physical deformation can be produced by applying a magnetic field.

As a result, unlike magnetostriction, it enables the bidirectional management of a magnetic moment. If it expands in size at room temperature, this phenomenon, like its electric cousin piezoelectricity, might be technologically advantageous.

The piezomagnetic effect has mostly been studied in antiferromagnetic insulators at cryogenic temperatures, according to the authors’ work “Piezomagnetic Switching of the Anomalous Hall Effect in an Antiferromagnet at Room Temperature” published in Nature Physics. Piezomagnetism in Mn3Sn at standard temperatures was recently discovered by the study’s scientific team.

They discovered that the Mn3Sn allows them to regulate both the sign and size of the anomalous Hall effect by applying a modest amount of uniaxial strain, on the order of 0.1%.

Experiment

Testing on a Weyl antiferromagnet by the researchers showed that adding stress raised the outside residual magnetic field.

If the magnetic field were what was causing the Hall effect, the voltage across the material would change. The study showed that the voltage did not vary considerably in actual use. Instead, they came to the conclusion that the orientation of the material’s spinning electrons is what causes the Hall effect.

A weak external magnetic field is maintained by Mn3Sn. According to the researchers’ findings, the arrangement of the spin electrons within the material is what creates the anomalous Hall effect because they were unable to show any corresponding impact on the voltage across the material.

This allows piezomagnetism to be used to regulate the anomalous Hall effect in Mn3Sn in a way that is different from magnetization by uniaxial deformation. The antiferromagnetic crystal may be given a small amount of uniaxial deformation to fine-tune the anomalous Hall effect (conventionally, functional control of the anomalous Hall effect is achieved by applying an external magnetic field).

The experiment, according to the researchers, demonstrates that the Hall effect is a result of quantum interactions between conduction electrons and their spins. Understanding and creating magnetic memory technology require these results to be fully realized.
The experiment demonstrates how the anomalous Hall effect can be controlled by strain-induced lattice changes and the resulting anisotropy of electrons in some materials.

Numerous spintronic memory systems are already in use. MRAM (magnetoresistive random access memory) has been commercialized and may replace electronic memory despite relying on ferromagnetic switching. We are able to make the antiferromagnetic material Mn3Sn work as a basic memory device in the experiment using the same method as ferromagnets in MRAM, proving the material’s ability to transition spin states.

 

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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