Gaming
New Pokémon Ultra Sun and Ultra Moon Trailer and Details Revealed
Pokémon Ultra Sun and Ultra Moon were revealed to be in development over two months ago, but we haven’t learned much about them since then. We got a few scattered details here and there, such as Lycanroc’s new form. Now, we have a new trailer with a bunch of new details to go over.
For starters, as the featured image above suggests, we have new trainers to play around with. They each have new designs that are very appropriate for the Hawaii-inspired Alola Region along with further character customization.
As Pokémon sequels and updates tend to do, there is a huge amount of returning Pokémon and characters from the previous games in this generation, Sun and Moon. However, Ultra Sun and Ultra Moon look to be giving certain Pokémon and characters from previous the games that didn’t have much story focus more time in the spotlight here. This is exemplified by various scenes showed off in the trailer and the one narrative element we know so far.
So far, all we know for sure about this story is that it will have a big focus on Necrozma. Originally just the final Ultra Beast to catch and forget about in Sun and Moon, Necrozma is now darkening the skies of Alola and it’s up to the player to find out why.
As for other characters shown off in the trailer, the flying-type Elite Four member looks to have a place in this story, along with Ryuki, one of the many challengers you can fight as champion. Both characters more or less appeared out of nowhere in the original game, with you meeting them both for the first time in the Pokémon League Championships. Ryuki especially is a character many might not have met since he only appears if you go through the Elite Four again and he is randomly selected as your challenger out of a group of 10. Both are featured in this trailer above any other character besides your own implying that they have a much more substantial role this time around.
There are also various other story elements that get a focus in this new trailer, such as story beats about an Alolan Vulpix, a new foresty and Japan-inspired area, more to do on Exeggutor Island, etc. Pokémon Ultra Sun and Ultra Moon release for the Nintendo 3DS on November 17th, 2017. More details are promised to be revealed by Nintendo between now and then.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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