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Hoenn Pokemon and Weather System Inbound for Pokemon GO

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Niantic heard Pokemon GO trainers like Mudkips, so the company is finally putting Mudkip in the game. And its evolutions, the other Hoenn region starters, and 41 other Pokemon. I can’t wait to catch ’em all. Again.

Back in October, trainers got a small taste of the Hoenn region with the Ghost-types Sableye, Duskull, Dusclops, Shuppet, and Banette. Niantic has confirmed we will get another taste with 50 new Pokemon later this week. While the starters are a foregone conclusion, the trailer Niantic released to celebrate these new Pokemon teases Salamence, Shiftry, Aggron, Ludicolo, and Groudon. Add in the silhouette of a Zigzagoon from screenshots on the official website, and that leaves 24 Hoenn region Pokemon unaccounted for, assuming the above Pokemon, their preevolutionary and postevolutionary forms, and the other two Gen III mascots Kyogre and Rayquaza are scheduled to release first. And since 135 Pokemon were introduced in the Gen III games, we have 80 more Pokemon on the way. How much do you want to bet we’ll have to wait to capture the likes of Flygon, Tropius, and Deoxys?

https://www.youtube.com/watch?v=dUztYCMZYls

Some people think new Pokemon games only add Pokemon and maps; they don’t realize each generation introduces new features that change core game mechanics, including 2v2 battles that personalities that affect Pokemon stats. Well, Niantic will also add a new system to Pokemon GO alongside the Hoenn Pokemon, something many trainers have asked for: dynamic weather. The player avatar will be soaked by digital rain when it rains in real life; the game world will be covered with snow when snow falls in the real world, and so on. And this weather isn’t just for show; it will impact both Pokemon spawn rates and attack efficacy. Trainers are more likely to find Mudkips splashing about on rainy days, and Charizard’s Fire Blast will be far more devastating when the sun is shining. I’m now curious if Mareeps, Electabuzzes, and other Electric-types will wander about during thunderstorms.

Pokemon GO might have had a very rough start, but trainers and developers have stuck with it and transformed the game into the must-play app. I eagerly await all the new Hoenn Pokemon, dynamic weather system, and any other surprises Niantic has up its sleeves. Maybe cosmetic items trainers can use to customize their Pokemon is in the works; why should Pikachu be the only one to wear a hat?

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

There are strong indications that Persona 3 Reload The Answer DLC may be on the horizon

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Speculations about the inclusion of The Answer in the latest Persona 3 Reload have been circulating for some time now and seem to be gaining credibility. After being played for some time, new evidence suggests that more SEES action is on the horizon. Caution: Spoilers ahead for Persona 3 Reload!

Completing the game on merciless difficulty will result in Elizabeth from The Velvet Room giving you a cryptic clue, hinting that The Answer is approaching. According to PC Gamer, YouTuber Faz used a cheat engine to reach that stage and record the conversation. Elizabeth delivers players a mysterious message: “At the end of a great trial, the answer illuminates my path.”

The Answer occurs after the events of Persona 3, focusing on the cyborg warrior Aigis in the weeks following the game’s climax and offering around 30 hours of content. Persona 3 Reload feels unfinished until its latest update, which follows the trend of Atlus finding ways to release enhanced versions of their games, like Persona 4 Golden or Persona 5 Royal. Speculations were circulating about The Answer being in development, which aligns with the findings of dataminers. However, an official confirmation is still pending.

Is it possible that we will uncover the answer in Persona 3 Reload? Are you eagerly anticipating it? Feel free to share your thoughts in the comments section below.

 

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Remedy reclaims ownership of Control IP from Publisher 505 Games

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Remedy Entertainment has recently revealed that they now have complete ownership of the Control IP, which was previously shared with 505 Games. Remedy allegedly spent 17 million euros for the opportunity; nevertheless, 505 Games will continue as the publisher until 2024 during the transition.

In a recent press release, CEO Tero Virtala mentioned that the company will thoroughly evaluate its options, acknowledging the widespread appeal of the Control franchise among various partners. Furthermore, Virtala shared a quick update on the other ongoing projects now that Alan Wake 2 has been released. “Condor and Control 2 have made significant progress recently, and we anticipate these projects to advance to the next stages of development by the first half of 2024.”

Condor is the codename for Remedy’s multiplayer game set in the Control universe. Control 2, the highly anticipated sequel to the first game, was announced in late 2022 following the developer’s new publishing agreement with 505 Games. The Finnish game studio managed to create a brand-new path for the future at some point in their journey, perhaps as a result of recent successes.

How do you feel about Remedy gaining control of the Control IP from 505 Games? Are you looking forward to what the future holds for the series? Feel free to share your thoughts in the comments section below.

 

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Neil Druckmann, the head of Naughty Dog, is not planning to create games indefinitely

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Neil Druckmann, the president of Naughty Dog, believes he may not continue creating video games indefinitely, especially not on the grand scale we’re accustomed to from the renowned creative. He is widely recognized for his contributions to Uncharted and The Last of Us. His positive experience adapting the latter for HBO, combined with a shift in priorities towards family, led him to consider making a significant change.

Druckmann’s reflections were captured in an interview with rapper Logic on his YouTube show, Logically Thinking (thanks to VGC), where he mused, “I guess that I don’t see myself doing this forever at this scale.”. Talking about the importance of spending quality time with one’s children, the subject resonated with the Naughty Dog boss, leading to a thoughtful conversation:

“You mentioned entering a new phase in life where your kids are the top priority, and I can relate because my kids are also my main focus… I understand the value of time and prioritize spending it wisely, especially when others want to share it with me. I’m currently at a stage in my life where I’m contemplating my ultimate goal. When is the right moment to decide to end it?

Druckmann is likely referring to stepping away from AAA game development and studio management to avoid the overwhelming anxiety that comes with those responsibilities, as he mentioned that it can be draining. Managing a large number of people and multiple studios worldwide can be quite overwhelming.

However, he would still need a place to channel all that creativity, and he might not be the only one to fall for Hollywood’s allure: “I can envision myself moving towards something that’s more laid-back and less stressful but still allows me to express my creativity. However, I’ve begun contemplating the number of similar games I have left in me, and it’s not a large quantity.

How many additional projects do you anticipate Neil Druckmann leading? Regardless of the quantity, his impact is expected to endure far into the future as we all eventually depart this world. Feel free to share your thoughts in the comments section below.

 

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