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Pokemon GO’s Update Lands with New Pokemon, Weather, and Gym Improvements

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Whenever I walk my dog, I take out my smartphone and turn on Pokemon GO. There’s no better time to catch a Pokemon when your dog is sniffing a fire hydrant, but that’s beside the point. Earlier today, when I gave my dog her first walk, I was disappointed the new Hoenn region Pokemon hadn’t landed yet. But, one hour ago, when I took my dog out for her second walk, to my surprise, I caught a Zigzagoon. Niantic unleashed the Hoenn update during the middle of my dog walk, and I got to witness the effects firsthand.

Regrettably, I didn’t see much in the way of new Pokemon; just a few Zigzagoons, two Seedots, a Wurmple, and a Skitty. You know, the kinds of Pokemon trainers run into during their first hours playing the Gen III Pokemon games. But, judging by the new holiday splash screen, trainers will also be able to catch Wingull, Plusle, Minun, Spheal, Kirlia, and all their post and pre-evolutions (the screen also features a Mudkip, but starters are always a given). Quite frankly, I can’t wait to catch a Torchic.

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You might remember Niantic announced a dynamic weather system would be introduced alongside the new Pokemon, and that system is up and running as well. Not only does it affect the spawn rates of certain Pokemon and the strength of different moves, but thanks to the weather,  Pokemon who spawn more often are more likely to have better stats and award more Stardust when caught. It’s currently cloudy where I live (at least according to Pokemon GO), which makes Fairy, Fighting, and Poison-type Pokemon spawn in droves. I found more Qwilfish (they’re Water/Poison) today than I have the rest of the year, so it’s safe to assume the weather system works as intended.

At first I thought that was the end of the update, that Niantic had only introduced Gen III Pokemon and the weather system to Pokemon GO. But, to my surprise, I was greeted with a new UI during a gym battle. Yes, gyms have received yet another facelift, and it’s a good one. Previously, trainers had to tap furiously on their screens to attack and hold down on the screen to unleash a more powerful attack, but now these strong attacks have a dedicated button. Players have been begging Niantic to implement this feature since the first days of Pokemon GO, and I can see why: it’s so much easier and intuitive. Sure, players still need to swipe their screens to make their Pokemon dodge attacks, but one small step at a time. Also, the retreat button is now at the top left corner, so players are less likely to accidentally press it when they only want to switch out Pokemon.

If you want a full list of the updates, visit the official Pokemon GO site.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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