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Pokemon GO’s Update Lands with New Pokemon, Weather, and Gym Improvements

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Whenever I walk my dog, I take out my smartphone and turn on Pokemon GO. There’s no better time to catch a Pokemon when your dog is sniffing a fire hydrant, but that’s beside the point. Earlier today, when I gave my dog her first walk, I was disappointed the new Hoenn region Pokemon hadn’t landed yet. But, one hour ago, when I took my dog out for her second walk, to my surprise, I caught a Zigzagoon. Niantic unleashed the Hoenn update during the middle of my dog walk, and I got to witness the effects firsthand.

Regrettably, I didn’t see much in the way of new Pokemon; just a few Zigzagoons, two Seedots, a Wurmple, and a Skitty. You know, the kinds of Pokemon trainers run into during their first hours playing the Gen III Pokemon games. But, judging by the new holiday splash screen, trainers will also be able to catch Wingull, Plusle, Minun, Spheal, Kirlia, and all their post and pre-evolutions (the screen also features a Mudkip, but starters are always a given). Quite frankly, I can’t wait to catch a Torchic.

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You might remember Niantic announced a dynamic weather system would be introduced alongside the new Pokemon, and that system is up and running as well. Not only does it affect the spawn rates of certain Pokemon and the strength of different moves, but thanks to the weather,  Pokemon who spawn more often are more likely to have better stats and award more Stardust when caught. It’s currently cloudy where I live (at least according to Pokemon GO), which makes Fairy, Fighting, and Poison-type Pokemon spawn in droves. I found more Qwilfish (they’re Water/Poison) today than I have the rest of the year, so it’s safe to assume the weather system works as intended.

At first I thought that was the end of the update, that Niantic had only introduced Gen III Pokemon and the weather system to Pokemon GO. But, to my surprise, I was greeted with a new UI during a gym battle. Yes, gyms have received yet another facelift, and it’s a good one. Previously, trainers had to tap furiously on their screens to attack and hold down on the screen to unleash a more powerful attack, but now these strong attacks have a dedicated button. Players have been begging Niantic to implement this feature since the first days of Pokemon GO, and I can see why: it’s so much easier and intuitive. Sure, players still need to swipe their screens to make their Pokemon dodge attacks, but one small step at a time. Also, the retreat button is now at the top left corner, so players are less likely to accidentally press it when they only want to switch out Pokemon.

If you want a full list of the updates, visit the official Pokemon GO site.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

EA and Square Enix Encounter Leap Year Issues

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For individuals who may not recall, the Year 2000 Problem, commonly referred to as the Y2K scare, was a thrilling period of chaos experienced in the late 90s. There was widespread concern about a potential catastrophic computing disaster due to discrepancies in dating systems. Today, we had the opportunity to experience some unexpected events as EA and Square Enix faced technical difficulties due to the leap year, causing their games to be temporarily unplayable.

Players of EA’s Sports WRC encountered a problem on the 29th where they couldn’t start the game because of a timezone glitch. The issue was promptly fixed, but users had to adjust their system settings for the next day to play. Meanwhile, Square Enix is facing challenges, with the problem only impacting Nintendo players and not PlayStation users. The Theatrythm Final Bar Line failing to start up ruined the release of Final Fantasy VII Rebirth.

https://x.com/EAHelp/status/1763192737300390238?s=20

https://x.com/Regulus_Tera/status/1763042465622130905?s=20

It seems like these problems have been addressed based on our observations, highlighting how minor details can surprise you unexpectedly. Were there any scheduling conflicts related to the leap year? Feel free to share your thoughts in the comments section below.

 

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New Heavy Armor Appears to be on the Way with Helldivers 2 Mech Gameplay Leaks

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In Helldivers 2, players will find themselves in need of additional firepower to spread freedom across the galaxy. Arrowhead Game Studios announced that armored mechs will be included in the game for free shortly after its release. Leaked gameplay footage on social media suggests that heavy armor support is on its way.

IGN showcased a few clips, with the first one being shared by Redditor fozzye18, featuring a Helldiver piloting a mech equipped with what appears to be twin-linked autocannons. It’s important to note that in another clip shared by Redditor Klyka, we witness a mech equipped with a gatling gun and rockets, hinting at the possibility of various strategy versions for these machines.

A clip from TikTok ponders the possibility of a different outcome at the famous Malevelon Creek, where the Helldivers community faced a significant defeat against the Socialist Automatons.

Mechs… enjoy
byu/fozzye18 inHelldivers

More mech….enjoy
byu/Klyka inHelldivers

Any idea when these much-needed mechs will make their way to the battlefield? What armament configurations would you prefer to see? Feel free to suggest a flamethrower-armed melee assault variant in the comments. segment provided

 

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Test Drive Unlimited: Solar Crown will mandate an internet connection on the PS5

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To fully experience Nacon’s upcoming social racer Test Drive Unlimited: Solar Crown, an Internet connection is required. The new trailer reveals the off-road areas of Hong Kong Island, highlighting the diverse experiences offered in the upcoming game. It also emphasizes the MMO features that have been integral to the franchise.

“While driving, there are always other players surrounding you, which brings the city to life,” a press release discloses. “In Test Drive Unlimited, players can immerse themselves in the world of cars through interactions at dealerships and workshops, discussing future purchases, dream cars, and customization options.”

Undoubtedly, there is a trade-off with the need for a constant online connection to support various social features such as leaderboards, races, inventories, moderation, live events, anti-cheat measures, and the overall game experience. You need an Internet connection to play Test Drive Unlimited: Solar Crown.

As expected for an online-focused game, players will need to rely on Nacon’s servers and PSN.

Nevertheless, it appears that the racing game is making significant progress. In a recent development update, the team highlighted their ongoing efforts to enhance the particle effects for off-road gameplay. They are currently facing challenges in recreating the expansive dust clouds seen in their WRC games within a shared-world sandbox environment. “We are currently in the process of integrating and optimizing these effects,” it concedes. “It is a crucial aspect of off-road immersion, yet it also demands a lot of resources and performance.”

It appears that the game is nearing its final stages. The team is taking their time to guarantee that Test Drive Unlimited: Solar Crown provides a seamless, stable, and enjoyable experience for players. It has been brought to our attention that we need to ensure the game meets your expectations before release. We are currently focused on improving various aspects, such as enhancing server stability and optimizing the game’s performance.

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