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Five More Creatures Cut from Bloodborne Have Been Discovered

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Last year, gamers got a good look at cut Bloodborne content in the form of the Great One Beast, an unused boss monster that would have appeared in the Chalice Dungeon. This year, the cut content gravy train keeps on rolling, because YouTuber Lance McDonald posted a video with even more cut Bloodborne beasts. Here’s a quick rundown of the eldritch monstrosities the Bloodborne community has discovered.

Slug Princess

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Well, she looks creepy. As the name implies, she’s slow, slimy, and might have been an early concept for an enemy that made it into the game, the Snail Woman. Like many other cut creatures, the Slug Princess is almost fully realized, but where she would have resided and what role she would have played in the game are ultimately unknown.

Small Witches

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Unlike Slug Princess, Small Witch is an unofficial name, which makes it difficult to speculate just who or what it would have been in Bloodborne. McDonald theorizes these little Jawa-like creatures might be related to the Eye Collector and Witch of Hemwick enemies, which is nothing more than speculation. What we do know about these enemies is FromSoftware never gave them hitboxes or finished their animations. And, they can dash at the player.

Incomplete Patient

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Oh dear god, what is that thing? It looks like the Enlarged Head Patients if they came from Silent Hill. As you can tell, this…thing…is one of the most unfinished pieces of content to date. Its textures are beyond low resolution; its geometry is rough and blocky, and most of its animations are jerky and clearly unpolished. Although, if I’m being honest here, this kind of creature deserves jerky animations just for the creep factor.

King of Skeleton

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Even though King of Skeleton (yes, that’s what it’s called in the game files) is relatively fleshed out — despite it not having any flesh — it looks out of place in the Lovecraftian horror of Bloodborne. This is the kind of creature that would be at home in Dark Souls. Still, the developers clearly spent a good deal of time on this monster, because it has numerous polished animations, including a fairly hilarious death animation. Moreover, judging by the amount of health, perhaps it was meant to be a boss monster, but that doesn’t explain why it’s an animated skeleton in a world seemingly devoid of animated skeletons.

Lesser Demon

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Speaking of enemies that look like Dark Souls monstersthis giant, axe-wielding monstrosity would be right at home on the rooftops of Anor Londo or roaming the halls of the Iron Keep. While King of Skeleton might have either been a boss or an extra-tough enemy, I have no doubt Lesser Demon was meant to be a boss before it got the axe (pardon the pun). This hellbeast features plenty of complete animations and sounds, and while its skin texture looks a little rough, perhaps it was meant to be on fire, given the bright red patches. Still, like King of Skeleton, Lesser Demon looks out of place in Bloodeborne. Maybe it was created early on in Bloodborne‘s development before FromSoftware decided to give the game a Lovecraftian aesthetic? Someone should get to the bottom of this mystery.

 

Discoveries such as these are always a treat for gamers like me. I love knowing what might have been, discovering what a game could have become had mid-development decisions been different. Given King of Skeleton and Lesser Demon, maybe Bloodborne was meant to be a dark medieval fantasy before it moved into Lovecraft territory. Whether or not that’s true, we might never had thought to ask such questions had gamers not discovered these cut creatures.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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