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Cowboy Bebop Getting Live Action TV Series

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Bang. And just like that, one of the biggest anime series to ever hit the western shore is back in action. The critically and commercially successful 1998 series Cowboy Bebop is going to get a live action television series. The series will be produced by Tomorrow Studios, a partnership between ITV Studios and Marty Adelstein.

cowboy bebop

Cowboy Time

Now, anime getting the live action treatment doesn’t always work out well. Actually it hardly ever works out well. And it usually ends up a total disaster. But there is reason to be excited. Sunset Inc. who was the studio responsible for the original animated run will be one of the executive producers for the show. So we can assume they’ll make sure to keep the jazzy charm of the original series. Midnight Radio, Marty Adelstein, Becky Clements, and Matthew Weinberg will also executive produce the series. Chris Yost will write the adaptation for Cowboy Bebop. Chris Yost has done extensive work on Marvel comics like X-Men, Spider Man, Avengers, and wrote Thor: The Dark World and Ragnarok.

Catch up with Cowboy Bebop

Cowboy Bebop received massive critical acclaim when it first hit the West in 2001. The space-western takes place in 2071 follows Spike Spiegel and his gang of bounty hunters, called cowboys, as they travel around the galaxy trying to capture bad guys and survive all of the major dangers of the galaxy. The anime series has been successful in Western markets, and is credited with introducing a new wave of Western viewers to anime. Nowadays it’s considered the a gateway into the for many people interested in the series. Cowboy Bebop is the standard bearer for anime. That’s all thanks to the major philosophical themes, fantastic animation and character designs and one hell of a a soundtrack.

Previous Experience

While most people are familiar with the television series of Cowboy Bebop, it’s been more than just that. It started out as a short run manga in 1997 and 1998. After the television series, 2001 Cowboy Bebop got a feature film named Cowboy Bebop: The Movie. The film took place between episodes 22 and 23 in the 26-episode anime series. Critics and fans were both fairly positive towards the film.

As mentioned earlier, live-action adaptations of anime and manga haven’t been the most successful. Dragonball: Evolution was so bad Akira Toriyama came out of retirement to save Dragonball’s tarnished name. Attack on Titan was panned by fans, who thought it was hammy and poorly written. And the 2004 adaptation of Devilman was so bad, that in an online poll for worst movie in Japan of the 2000’s. That’s not to say it can’t go well, but there is going to be challenges. No matter what though, the Cowboy Bebop seems like the perfect series for an adaptation.

 

I've always been a gamer. Way back when I was sitting on the basement floor with my sister playing Spyro and Madden '99 I knew what my future was. Gaming. Now I try to squeeze as much gaming in as possible when I'm not in class at Bellarmine University.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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