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Naruto Shippuden Ultimate Ninja Storm 4 Playable Demo To Get Detailed Soon

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Naruto Shippuden Ultimate Ninja Storm 4

A few months ago it’s been revealed that Naruto Shippuden Ultimate Ninja Storm 4, the latest entry of the series developed by CyberConnect 2 launching soon on consoles and PC in all regions, was going to receive a playable demo before release. The demo has been revealed before the game got delayed to 2016 so there’s the chance that the demo plans have also been delayed. After a rather long wait, it looks like we are finally going to learn more about the matter very soon.

Recently the Naruto Video Games official Twitter Profile has confirmed that details on the Naruto Shippuden Ultimate Ninja Storm 4 will be coming soon. Not much else has been said but it’s definitely good to know that we will finally learn more about the demo soon.

Earlier this week a new Naruto Shippuden Ultimate Ninja Storm 4 screenshot has surfaced online, showcasing Kaguya’s tailed beast transformation as well as Perfect Form Susanoo Kakashi. Japanese magazine Shonen Jump confirmed last week that players will have to fight Kaguya’s tailed beast transformation in a boss battle included in the game’s Story Mode.

Last week several Naruto Shippuden Ultimate Ninja Storm 4 gameplay videos have surfaced online, showcasing several boss battles like Kurama vs the Ten Tails, Six Paths Sage Mode Naruto and Rinne Sharingan Sasuke vs Six Paths Obito, Kakashi and Obito vs Six Paths Madara and Perfect Susano’o Sasuke vs Perfect Susano’o Madara as well as some combination ultimate jutsu.

Last week yet another exclusive DLC bonus has been confirmed for Naruto Shippuden Ultimate Ninja Storm 4. The Chinese version of the game will include a special traditional Chinese costume for Naruto. The costume has been confirmed for China only at the moment and we currently don’t know if it will be made in all other regions following the game’s release.

Naruto Shippuden Ultimate Ninja Storm 4 is currently in development for PlayStation 4, Xbox One and PC and will be released during February 2016 in all regions and not during Fall 2015 as originally announced. More on the game is going to come in soon so stay tuned for all the latest news on the upcoming CyberConnect 2 developed game.

 

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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