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Retro Review: Jak and Daxter: The Precursor Legacy

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Jak and Daxter: The Precursor Legacy was one of the most anticipated games for the PlayStation 2. Jak and Daxter: The Precursor Legacy was a 2001 platformer developed by Naughty Dog and released on December 3rd for the PlayStation 2 and the first game in the Jak and Daxter franchise, and a unique PlayStation exclusive.

This first game within the Jak and Daxter series follows the main protagonist (and playable character in the game) Jak trying to aid his friend and sidekick, Daxter, who had been unfortunately transformed into an otter weasel hybrid (Ottsel) after the two explore around an island called Misty Island. Villagers and friends of Jak and Daxter also aid the protagonist in quests that ultimately focus on saving the duo’s world from antagonists Gol  and Maia set out to destroy it.

Jak and Daxter: The Precursor Legacy is arguably the first platformer that (in my opinion) offered a full real world for the PlayStation 2; the voice acting and personalities each character in the game had can keep the story engaging and entertaining. At the time of its release, Jak and Daxter was, along with its other two sequels, considered to have the best visuals and graphics on the PlayStation 2 of all time; pushing the PlayStations hardware to its  highest capacity. All the work put into the environment paid off and made the game colorful and more appealing.

Growing up. Jak and Daxter was one of my favorite games.; I am a little biased in the reviews of this game, since it was the first game I was given when I received a PlayStation 2 for Christmas. However, while this game has some good things, after replaying the game almost 14 years later with a more mature outlook, I noticed how incredibly flawed it is. The biggest problem I have encountered is the health system. The player has 3 health cubic shapes and if they lose all three, death follows. The only way to replenish health is to collect 50 green eco or one big chunk of green eco (the big chunks are rare to come by). 50 small green eco is extremely tedious and unreasonable. While the problems with tutorials can also deter someone from playing the game, most gamers don’t read the instruction manuals and will rely on gameplay to learn.  While the basic platform ideas are pretty self-explanatory such as moving and jumping, trying to discover moves or to operate vehicles is very inconvenient and are key parts in the game that should have been explained by the characters. Melee attacks are rather weak as well, with orange and red eco the only other ways of combat. It would have been nice to have some sort of physical weapons such as a shaft or something so that fighting enemies would be easier and much more fun.

 

 

Gaming

Skull and Bones Launch Causes Surge in Assassin’s Creed 4: Black Flag Gamers

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It’s intriguing to note that the launch of the long-awaited piracy simulator Skull and Bones has led to a notable increase in players returning to Ubisoft’s previous game, the pirate-themed Assassin’s Creed IV: Black Flag.

PCGamesN gathered data from SteamDB and observed that on February 15, 2024, the day before Skull and Bones launched, approximately 971 players were simultaneously playing Black Flag. By the 16th, the figure had nearly doubled, hitting 1,662. By the 17th, the number had increased to 2600, and by the 18th, it reached 3,226. After a week of continuous gameplay, a new peak was achieved on the 26th, with 3,594 players online simultaneously. With the game’s peak hitting 16K a decade ago, it’s a fascinating illustration of how success can benefit everyone involved, pun intended.

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One can’t help but sympathize with developer Ubisoft Singapore in this situation. We thoroughly appreciated Skull and Bones after overcoming the initial comparison to Black Flag, which was a point of contention in our review. Ubisoft’s latest release faces a major challenge due to players’ existing expectations and a lack of clear direction for several years.

As an Epic Store exclusive, it’s challenging to gauge the performance of Skull and Bones, especially since console numbers have not been disclosed. Insider Gaming cites sources within the company who claim that 850,000 people have downloaded the game, with the eight-hour free trial that Ubisoft is offering contributing to this figure. It’s worth noting that the developers described the game as top-tier quality and were adamant about pricing it at $70.
Are you feeling inspired to revisit Black Flag after trying out Skull and Bones? What are your thoughts on Skull and Bones if you’ve had the opportunity to try it out? Feel free to share your thoughts in the comments section below.

 

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Shibuya Action RPG REYNATIS Coming to PS5 first, with a later release on PS4 in the West later this year

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FuRyu’s Shibuya-based action RPG REYNATIS has sparked significant interest since its announcement for the PS5 and PS4 in Japan last week, with many eagerly awaiting news of a Western release. After the release of the full-length trailer this week, NIS America has stepped in as the publisher for North America and Europe.

While a specific release date hasn’t been announced yet, the company has confirmed that the game will include Japanese audio and English text upon its arrival in this region, along with a PC version being added. Fans will have to wait a little longer for the localized version of the upcoming adventure, which will feature several well-known Square Enix veterans.

“In search of liberation through power, the wizard Marin embarks on a journey to Shibuya, encountering Sari, a member of the MEA, a group committed to regulating wizards,” the description hints. Hide your magical abilities to blend in with the crowd and freely roam the city, engaging in various activities or missions. Alternatively, unleash your powerful skills to access hidden areas and confront any obstacles that cross your path.

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When Shadow of the Erdtree releases, I might stop fighting Malenia in Elden Ring Legend and focus on soloing her

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It’s astonishing that two years have passed since a standout Elden Ring player emerged victorious, solidifying their claim to the Elden Lord throne by engaging in repetitive ritual battles. The character known as Let Me Solo Her valiantly defeated the game’s toughest boss on behalf of players, earning legendary status in the gaming community.

Currently, LMSH is engaged in a battle against Malenia but is eagerly anticipating Shadow of the Erdtree as a potential opportunity to end the conflict. After the DLC was announced, IGN interviewed a player with extensive experience in Elden Ring, boasting over 1,200 hours of gameplay. They claim to have defeated Malenia thousands of times and even completed the game using a unique mod.

LMSH is eagerly anticipating Shadow of the Erdtree, expressing confidence in director Hidetaka Miyazaki’s ability to deliver another outstanding masterpiece for players to enjoy. The terrifying Messmer, who Miyazaki confirmed to be a significant character in the DLC and on par with other potent figures in the game, is the new enemy in LMSH, as depicted above. Could this be a new adversary for LMSH?

The upcoming DLC for Elden Ring, Shadow of the Erdtree, is highly anticipated and is set to release on June 21st for PS5 and PS4. Do you think LMSH will be able to progress? Or do you think they are destined to dance with Malenia forever? Feel free to share your thoughts in the comments section below.

 

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