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Muradin Hammer Time tank/damage build – Heroes of the Storm

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It’s time for yet another Heroes of the Storm build and today we’re going to take a look at the Mountain King himself, Muradin Bronzebeard. Muradin is a pretty iconic Blizzard character that can be found both in Warcraft 3: Reign of Chaos and in World of Warcraft. This little dwarf might not seem very intimidating at first glance, but don’t let his looks deceive you because he can pack quite a punch and is extremely hard to kill. I’ve named the build we’re going to look at today “Hammer Time” and it’s what I’m rolling with these days, so I hope you will find it useful as well. Without further ado, let me present to you a build that lets you to deal a fair amount of damage with Muradin while also allowing to stay in team fights for a long period of time and do your thing unhindered.

64px-Infused_Hammer_IconLevel 1: A lot of heroes are pretty limited when it comes to their options at level 1, but luckily Muradin is not among them. You’ve got no less than three decent options to choose from right off the bat and they each come with some nice benefits. However, for the purposes of the Hammer Time build we’re going to pick Infused Hammer, a talent which offers a great solution to Muradin’s mana problem. Infused Hammer refunds 45 mana whenever you hit an enemy (including minions, bosses etc.) with your Stormbolt. I’ve used Perfect Storm for a long time in the past and it worked really well, however, the mana problem tends to get annoying sooner or later, so I finally decided to go for Infused Hammer in the end and I never looked back.

Since your purpose in Heroes of the Storm is to initiate and stay in team fights for as long as possible, going back to base for mana is something that should be avoided whenever possible. With Infused Hammer you’ll be able to do precisely that and this talent also synergises well with another talent that we’re going to be picking a bit later on. Reverberation is not be overlooked either as it can make a huge difference in team fights, but for the most part I think Infused Hammer or even Perfect Storm are better choices here. Block should be ignored.

64px-Infused_Hammer_IconLevel 4: Blizzard has been very kind with Muradin’s talents because there are several great ones to choose from at level 4 as well. At first glance, Thunderburn might seem like the best pick here since you basically get two Thunderclaps for the price of one. In addition, the second Thunderclap also slows enemies for a couple of seconds, which could give you enough time to escape from a dangerous situation. Having said that, Sledgehammer offers many more benefits and you’ll come to realize this after only one game. Specifically, Sledgehammer is a passive that gives your Stormbolt 400% more damage when you’re using it against minions or structures. Okay, so it’s not much use against enemy heroes, but it’s ridiculously good when you’re clearing mercenary camps or taking down towers and forts.

What’s more, Sledgehammer also works on bosses. In the late game you can hit a boss for more than 1000 damage, which is definitely nothing to sneeze at and you’ll also be able to hit towers, forts and even the enemy core for the same amount. Now, if you don’t plan on helping out with clearing camps or pushing forts Sledgehammer will not be of much use to you, but because Heroes of the Storm is so focused on team play it is advised to be flexible and help out whenever you can. As for the other level 4 talents, they’re also very useful but serve different purposes. Crowd Control is great for pushing lanes or even team fights, Skullcracker is helpful when you’re trying to take down a specific enemy hero and Third Wind improves you trait further by increasing its Health regeneration rate and  Health threshold. All of them are good talents in my opinion, but Sledgehammer is just a bit better, so that’s what we’re picking at level 4.

64px-Infused_Hammer_IconLevel 7: At level 7 our options are starting to diminish, but we didn’t need too many anyway since Piercing Bolt is pretty much a no-brainer here. This talent allows your Stormbolt to hit an addition target so what’s not to love? If you manage to hit two targets with Stormbolt from this point forward, you’ll not only stun them, but you’ll also get back more mana than you’ve used to cast it thanks to Infused Hammer. Also, thanks to Sledgehammer, you’ll now be able to hit two non-hero targets for 400% more damage while also gaining mana in return. It goes without saying that Piercing Bolt is also extremely useful in team fights or when you’re being chased down by multiple enemy heroes. At level 7 Muradin can also go for Landing Momentum, Battle Momentum or Follow Through, but all these talents seem almost laughable (except maybe for Battle Momentum) when compared to Piercing Bolt.

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Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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Gaming

ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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