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Details Of The Next Witcher 3 Patch

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The latest Witcher 3 patch will be out soon. The patch will mainly focus on fixing various glitches with the game, some of which were seriously hindering many players. Since The Witcher 3: Wild Hunt was released nearly two weeks ago, CD Projekt RED has released three new patches for the PC version and one for Xbox One and PS4.

“As you know we don’t stop working to keep bringing you new updates,” CD Projekt RED’s Marcin Momot said in a forum post detailing patch 1.05. He outlined some of the more important changes coming with the patch, including the removal of candles near loot chests. The candles were infuriating many players as the button pressed to light them is the same as the button used to open chests, which lead to people standing there, trying to open chests, achieving nothing more than lighting and putting out candles.

The patch also aims to improve the game’s stability and performance, although previous patches which claimed to do this actually caused a few graphics issues. Aside from this, as well as a few fixes for cutscene performance and enlarging HUD elements, the patch mainly focuses on fixing the game’s many glitches. Chief among them is the glitch in the quest, Pyres Of Novigrad, which caused some players to be unable to finish the quest. Since this quest was one of the main quests, it made completing the game’s story impossible for those affected.

Also to be fixed is the bug that prevented some players from being able to mount their horse. This was a major problem as Geralt’s movement on foot is siginificantly lower than when he is on horseback, and The Witcher 3 thrives on having players explore the vast world.

Some other changes include fixing the issue causing the game to crash sometimes when loading save files, fixing Geralt’s inability to activate a portal during the Wandering In The Dark quest, and fixing an infinite loading screen that some players would get during the King’s Gambit quest. The glitch that caused quests to not give any experience if the player is too low a level will also be fixed.

Momot promised that several more fixes would be on the way, as well as plenty more patches in the future. CD Projekt RED has made clear their intentions to continue to fully support The Witcher 3 well into the future.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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