Gadgets
LG announces the global release dates for the LG G Watch R

LG finally revealed the global launch dates for its response to the circular Moto 360 smartwatch. The LG G Watch R is scheduled to arrive in a number of European countries early next month, with other regions to follow shortly after. LG wasn’t too big on specifics, but mentioned that some of the countries that can expect to see the device at the beginning of November include France, Spain, Italy, and the UK. The latter will in fact be able to sell it even sooner according to UK retailer Clove who says that it will have the device in stock tomorrow. Clove presumably struck an exclusive deal with LG as the rest of the retailers in the country will only be able to sell the LG G Watch R in early November.
The Android Wear smartwatch will also make its way to “key markets” in North America, Asia and CIS (Commonwealth of Independent States) at some point following the European launch. The manufacturer said that the LG G Watch R will also arrive in the Google Play Store in the “coming weeks”. There aren’t any other details available at the moment so I guess we’ll have to wait until the device releases in Europe to learn anything else. That said, it’s pretty safe to assume that the LG G Watch R will become available in quite a number of markets by the end of the year.
LG’s first circular smartwatch comes equipped with a 1.3-inch P-OLED display with 320 x 320 pixel resolution. Hardware-wise, the LG G Watch R features a Qualcomm Snapdragon 400 chipset with 1.2 GHz processor, 512 MB of RAM, 4 GB of internal storage memory and 410 mAh battery. The device also features IP67 certification and a number of useful features including heart rate monitor and barometer.
Consoles
More PS5 Metal Gear Solid remakes? Konami Must Know

Want more classic Metal Gear Solid remakes on PS5? You’ll need to speak Konami’s language—dollar bills—to express your desire.
“Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly,” a Konami official told IGN.
Konami explained that “we chose Metal Gear Solid 3: Snake Eater because it depicts the birth of Big Boss (Naked Snake), which is the starting point of the Metal Gear series.” Fans wishing it would last forever contributed.
Metal Gear Solid Delta: Snake Eater, yes? Maybe you’ll buy another disc to show Konami you’ll pay again?
Consoles
Sony Accused of Abusing Industry Dominance

The Romanian Competition Council is investigating Sony for abusing its console gaming market dominance. How exactly? The RCC says Sony sells video games exclusively through the PlayStation Store and blocks competing distributors from accessing activation codes.
“These practices would have reduced the purchasing options for PlayStation-compatible video games, leading to higher prices for video games on this type of console,” the RCC’s press release (in Romanian) states on ResetEra. These practices discourage Romanian studios from making PlayStation-compatible games.
The RCC is serious, too, having inspected Sony’s European headquarters to find out what happened. The press release states that “1.3 million console video game users” and “127 video game development studios” would be affected by Sony’s anti-competitive practices.
We’re not lawyers, but we believe digital game codes can’t be bought from other retailers, preventing price competition. Sony allowed the practice until a few years ago, so it’s interesting that it’s back.
Consoles
Sony Expects 108 Million PS5 Sales This Generation

After the COVID-19 supply collapse, Sony CEO Jim Ryan is optimistic about PS5 sales. The Sony executive anticipates the PS5, the best-selling console for months, will sell 108 million units.
That’s difficult stuff considering Sony needs to sell 70 million more PS5s. Since supply has increased, consoles are selling like hotcakes in major countries, suggesting the firm is above 40 million.
Ryan stated in a recent games business briefing webcast and Q&A (thanks, TweakTown):
“The 70 million, I think, is the existing PlayStation 4 user base, and while we would hope to convert a large number of those people, we will definitely target and definitely be successful in bringing large numbers of gamers who did not own a PlayStation 4, and in many instances, who have never owned a PlayStation at all.”
Mr. Ryan’s numbers—should we focus on the 108 part?
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