Have you ever used two screens on your computer? It’s hard to go back to one right? Well Samsung are looking to bring dual-screens to your smartphone. According to Korean publications ET News and the investor Samsung are about to carry out pilot production of a dual-screen smartphone that has two displays side by side. The company has plans to release these prototypes as part of project valley this year. They expect to make between 2,000 and 3,000 units for testing in the first half of 2017. These phones are likely a prototype for Samsung’s much anticipated Galaxy X phone.
Before you get too excited it should be emphasized that these kind of numbers are no where near sufficient for the consumer market and it is doubtful the the dual-screen Galaxy X will be coming to a store near you any time soon. Samsung seems to be releasing the prototype to allow them to better understand the challenges that a foldable smart-phone presents . It will also let them dip their toes in the water and get an idea of the potential that a foldable smartphone represents.
Rumors point to the prototype featuring two rigid 5-inch OLED displays held together by a hinge. This is a design that has been seen in other consumer devices. This is pretty cool but it still a far-cry from the end goal of Project Valley, which is to have single bendable display that can be folded in half.
The idea of a dual-screen smartphone has been around for some time and it is Samsung has long toyed with the idea. Sadly it seems we will be forced to wait for a little while yet. Kim Tae-Woong, Samsung display’s principle engineer has said that It seems unlikely that we will see bendable displays until 2019 at the earliest.
While it is doubtful that any of us will be able to get our hands on any of the Project Valley prototypes it is a big step towards foldable smartphones and the Galaxy X.
Consoles
More PS5 Metal Gear Solid remakes? Konami Must Know

Want more classic Metal Gear Solid remakes on PS5? You’ll need to speak Konami’s language—dollar bills—to express your desire.
“Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly,” a Konami official told IGN.
Konami explained that “we chose Metal Gear Solid 3: Snake Eater because it depicts the birth of Big Boss (Naked Snake), which is the starting point of the Metal Gear series.” Fans wishing it would last forever contributed.
Metal Gear Solid Delta: Snake Eater, yes? Maybe you’ll buy another disc to show Konami you’ll pay again?
Consoles
Sony Accused of Abusing Industry Dominance

The Romanian Competition Council is investigating Sony for abusing its console gaming market dominance. How exactly? The RCC says Sony sells video games exclusively through the PlayStation Store and blocks competing distributors from accessing activation codes.
“These practices would have reduced the purchasing options for PlayStation-compatible video games, leading to higher prices for video games on this type of console,” the RCC’s press release (in Romanian) states on ResetEra. These practices discourage Romanian studios from making PlayStation-compatible games.
The RCC is serious, too, having inspected Sony’s European headquarters to find out what happened. The press release states that “1.3 million console video game users” and “127 video game development studios” would be affected by Sony’s anti-competitive practices.
We’re not lawyers, but we believe digital game codes can’t be bought from other retailers, preventing price competition. Sony allowed the practice until a few years ago, so it’s interesting that it’s back.
Consoles
Sony Expects 108 Million PS5 Sales This Generation

After the COVID-19 supply collapse, Sony CEO Jim Ryan is optimistic about PS5 sales. The Sony executive anticipates the PS5, the best-selling console for months, will sell 108 million units.
That’s difficult stuff considering Sony needs to sell 70 million more PS5s. Since supply has increased, consoles are selling like hotcakes in major countries, suggesting the firm is above 40 million.
Ryan stated in a recent games business briefing webcast and Q&A (thanks, TweakTown):
“The 70 million, I think, is the existing PlayStation 4 user base, and while we would hope to convert a large number of those people, we will definitely target and definitely be successful in bringing large numbers of gamers who did not own a PlayStation 4, and in many instances, who have never owned a PlayStation at all.”
Mr. Ryan’s numbers—should we focus on the 108 part?
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