Gaming
Five Nights At Freddy’s 4 Gets A New Teaser
A new Five Nights At Freddy’s 4 teaser image has appeared over son Scott Cawthon’s website. The Five Nights At Freddy’s series creator has been uploading images to his site for the past couple of months, each of them teasing Five Nights At Freddy’s 4. This latest one appears to be… well, that’s not entirely clear.
So we’ve got what looks like Freddy’s neck and torso with a second set of jagged fangs stitched into his stomach? I get the purple bow tie, but the rest of it is just confusing. Fans are dubbing the version of Freddy shown here “Fat Freddy” because of his big round belly.
For those out of the loop, Scott Cawthon has been teasing us every couple of weeks with new images teasing Five Nights At Freddy’s 4. First we had a creepy picture of a Springtrap-Freddy mutant, promising us that the next game would be “the final chapter.” Since then, we’ve seen teasers featuring nightmare versions of Bonnie, Chica, and Foxy. The previous teaser was expected to be Nightmare Freddy, but instead we got Freddy’s hat and bow tie.
Okay, so what can we glean from this image? Well, Freddy’s belly looks remarkably like Balloon Boy’s, both in shape and because of the two buttons. Another interesting point is the previous image Cawthon teased us with (Freddy’s hat and bow tie) seemed to show a vague reflection in the light. Some are suggesting this image was being reflected, though it’s very hard to tell.
Just like the previous images, text is revealed on this latest Five Nights At Freddy’s 4 teaser by brightening it. This one doesn’t appear to show anything new, with the words “or was it me” very faintly visible along the left side. Those are the same words shown in the Foxy teaser, so they’re not overly interesting.
Edit: We can also see words behind the teeth in Freddy’s belly. The brightened image very faintly shows “pr…me.” It’s hard to tell what that’s supposed to spell, but some fans are suggesting “probably me.”
All the hints so far are pointing to the “bite of ’87,” the incident where one of the animatronics bit a child. The numbers 8 and 7 have been hidden in the HTML code of Cawthon’s website since the teasing began, and the questions posed in the teasers all seem to be asking which animatronic was responsible for the bite.
The purple bow tie featured in this week’s image may be a link to Purple Guy, the murderer of the five children that haunt the game’s animatronics. Right now, this teaser is only raising more questions than it’s answering. But then, that’s kind of the point of a teaser.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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