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Final Fantasy XIV Sales Suspended On Mac

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Final Fantasy XIV for Mac has had its sales suspended by developer Square Enix. The two-year-old MMO game was given a Mac version a couple of weeks ago to coincide with the release of the Heavensward DLC. However, the Mac client has turned out to have been just a crappy port of the Final Fantasy XIV PC version. The company cited problems with the Final Fantasy XIV Mac client as the main reason for the game being taken off sale, as well as user complaints over the game’s performance.

Final Fantasy XIV Producer and Director Naoki Yoshida released a lengthy statement on Square Enix’s forum about the issues, apologising to players. “We have received a great deal of feedback regarding the performance of the Mac version, as well as various problems which resulted from the information we provided prior to its release. For these issues, we apologize.”

There are numerous bugs and issues with the game that have been reported, many of them game-breaking. Compounding those issues is the fact that Square Enix released Final Fantasy XIV on Mac before they’d announced the system requirements. That means people were buying the game without any way of knowing if it would run on their systems.

“I believe that the biggest problem with the Mac version release was the significant discrepancy between the performance of the product our development team produced and the expectations our customers had for it, which was due to the lack of information available on our product when sales commenced, as well as other issues,” Yoshida said.

Surprisingly high system requirements are the least of the problems. All of the issues people are experiencing can be boiled down to one simple fact – the Final Fantasy XIV Mac client is just a Windows game dressed up like a Mac game. That means the client people are running on their Macs is essentially exactly the same as the PC client. The game is broken on Macs because the client also has to translate the PC code into Mac-friendly code in real time, significantly decreasing performance on all but the most powerful machines.

But what is Square Enix going to do about it? Yoshida promised in his statement that they will “make an announcement which will include detailed information on the product, system requirements, and screen resolution.” Basically, they’re not going to fix it. They’re just going to make sure people know it’s a piece of garbage before they buy it.

Up until now, Mac users have been able to run the PC version of Final Fantasy XIV on their Macs through Bootcamp, and it looks like that’s what they’ll have to keep doing.

Square Enix should never have released this port to the public in its current state, much less charged their customers $60 a piece. It’s behaviour like this that’s become far too common in large game publishers. Last week, Batman: Arkham Knight for PC was suspended from further sales after Rocksteady received bucket-loads of complaints about the game’s performance. But not before they’d released it to the public and charged people upwards of $60 for a port that was essentially unplayable.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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