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The Internet: Judge and Jury of Entertainment

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With the recent release of EA’s Star Wars: Battlefront II trailer, the internet has found its new favorite meme about Darth Maul and some scared Clone Troopers. Because of that meme, many are becoming much more open to this new entry in the Battlefront franchise. This demonstrates the internet’s power to dominate the entertainment industry. The last Battlefront was panned for its huge DLC price tag and now, with a simple meme, the internet has completely turned around the potential for success in this franchise.

The internet holds the greatest amount of power in the industry when it comes to how a product does. Whether it be a game, movie, TV show, you name it, the internet controls its level of success. If it loves something, even for a really specific reason like with Battlefront II, that product is here to stay. However, the opposite is also true.

As I mentioned previously, the 2015 Battlefront did very poorly, at least where EA was concerned. The internet similarly banded together on this one but achieved the opposite effect. There were various rallying cries against the previous entry such as the huge price tag, the lack of content, etc. As a result, it didn’t do very well. EA even referenced all its Twitter feedback on the last Battlefront during their E3 presentation of the new game.

Another example includes the Mass Effect series. Once one of the most respected series in gaming history, the internet annihilated it over the past 5 years or so. Starting with the poorly received ending, Mass Effect 3 received unheard of amounts of critical backlash. It was so bad that BioWare even thought it was necessary to edit their own ending, which they were initially very steadfast about, as damage control. Then Mass Effect: Andromeda came out with subpar facial animations and the internet had a field day.

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The harsh backlash Andromeda got from the various memes about it led to very poor sales and a hiatus of the series as no one wanted to get a game that had become the laughingstock of the internet. Another example of this is the recent Berserk anime. Fans of the manga were incredibly excited until they saw the poor CGI used in the show. From there, a similar but less noteworthy series of events occurred. By that I mean, at the very least I still hear people talk about Mass Effect but I haven’t heard one word about Berserk since the new anime started and it’s still ongoing.

As mentioned with Battlefront II, the internet has the power to save a franchise as well. The DC Extended Universe of films was saved by internet backlash against Rotten Tomatoes. The first three films got poor reviews while Marvel movies were getting great reviews, leading to a very vocal outcry against film critics. Now, Wonder Woman has reviews that are (in my opinion) higher than they should be. Despite it’s obvious quality as a film, it came across as more damage control to satiate the internet and managed to breathe new life and potential into the DCEU.

The internet is a very powerful beast that has largely taken over the entertainment industry in the modern day. It’s honestly scary how much of an influence it has over how well certain products do, let alone ending up with an opinion it disagrees with.

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Gaming

Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Gaming

Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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