Gaming
NiP Dominate Titan to Qualify for the Quarter Finals at DreamHack Open: Cluj-Napoca

Ninjas in Pajamas only grew stronger as they ran through Titan 2-0 to qualify for the quarter finals tomorrow at DreamHack Open: Cluj-Napoca. NiP beat Titan at 16-14 on Cache (titan’s pick) in a competitive game and ran straight through them on Dust 2 (NiP’s pick) to the tune of a 16-1 scoreline. Nip plays against tournament favorite Team Solo Mid tomorrow to get through to the semis.
Map one started in an exciting fashion, but as the game progressed Titan was only left with rpk v NiP, and he went on to ace the entire team but did not have the defuse kit to be able to defuse the planted bomb. Looking back, that one round could’ve changed the scope of the match considering the game ended with a 16-14 scoreline. It seems arbitrary to try and analyze the competitiveness of this game with the dominance exhibited on the second map. It overshadows the performances of shox and rpk on Cache, because Cache isn’t relevant anymore, especially since they lost the map. But there were key moments for each team, and Titan came out swinging like they wanted to make it out of the groups at a major for once. Unfortunately for them, NiP needed this win.
On Dust 2, Allu showed up to play. He opened the match with two head shots mid and continued throughout the map to land awp shots and make key plays. Allu is criticized by viewers pretty heavily, and it’s worth commending his additions to the team’s big win today. While GOD Allu showed up, nobody from Titan did. ScreaM missed tap after tap on multiple enemies, shox looked frantic in an aim dual against friberg in the second pistol on Dust 2. For as much grief as shroud received for his performance yesterday, x6tenz went 1-17 on Dust 2. Sure, he’s the in-game shot caller, but 1-17 is impossible to win with. He’s a veteran who should always post bigger numbers than 1 kill on a map.
NiP has a tough, tough task in front of them now. They’ve been tasked with upsetting a team that has been on a run of dominance that has only been seen in major championship winning teams like Fnatic. NiP is the last team to beat TSM in a best of three, so while all the fans and analysts bet their skins on TSM, NiP can sit and strategize to take down a group of beatable men. How they’ll beat them is a mystery to me.
Titan are no doubt going home disappointed. While they beat Nip on day one, they lost a fairly one-sided game against VP that set them up to play the ninjas again. Even in their first win, they seemingly handed away something like 10 rounds to NiP after Titan had established a significant lead. Much of their triumph this major is obscured by their underwhelming results, and that’s unfortunate for such a talented and skilled group of players. The key may be in just a little more aim training, or better use of utility, or better team work, but whatever it is, they need to identify and fix it before the next major if they have hopes to make it out of the groups for the first time.
Gaming
Battle Pass for Crash Team Rumble is not necessary to unlock new characters; the upcoming closed beta

The competitive multiplayer spinoff of Crash Team Rumble, which will be available on both the PlayStation 5 and PlayStation 4, will debut on June 20. A closed beta for the game will be held in the coming weeks, and the good news that character unlocks won’t be dependent on Battle Pass progress was just revealed.
Publisher Activision made its intentions very clear in a lengthy blog post, writing, “New heroes and powers will be unlocked through in-game challenges rather than being connected to the Battle Pass because we want every player to have a balanced experience while enjoying the N. Sane fun that Crash Team Rumble has to offer.” “For those who wish to get a WUMP on the season’s newest looks, Battle Passes will solely reward cosmetic goods; however, cosmetics will still be earnable through participation in seasonal events.”
Those who preorder the platformer/battle royale mix can take part in a limited beta between April 20 and 24. For those who want to jump right in, online matches against other players and practice matches versus AI bots will be offered.
How does Crash Team Rumble strike you? Will you participate in the closed beta test?
Gaming
Indie Not on PlayStation Wins BAFTA Game of the Year, Beating PS5, PS4’s Greatest Hits

God of War Ragnarok and Elden Ring were both beaten out for the British Academy of Film and Television Arts (BAFTA) award for Best Game by a tiny little independent title called Vampire Survivors, which isn’t even accessible on PlayStation systems. Do you really believe that?
Putting all lightheartedness aside, Vampire Survivors was something of a phenomenon in 2022, and you would have to be living under a rock (or live offline) to have missed it. It burst into prominence and eventually became a favorite among industry insiders. A fiendishly addictive fundamental gameplay loop hides beneath a deceptively simple exterior, earning developer Luca Galante, aka Poncle, this year’s BAFTA for Game Design as well as another honor.
Last up it’s the award for Best Game. Huge congratulations go to… Vampire Survivors! 🌟🦇🌟#BAFTAGamesAwards pic.twitter.com/nnH9xRQkn1
— BAFTA Games (@BAFTAGames) March 30, 2023
There hasn’t been any news of the mega-hit coming to PlayStation as of yet, so there’s probably some sort of exclusivity agreement in place or anything else blocking it. Perhaps one day we will be granted access to it, but until then, console yourself with one of the numerous high-end games on our preferred platform, such as The Last of Us, which won Best Game back in 2014.
In slightly related news, Shuhei Yoshida, a PlayStation legend, received a BAFTA Fellowship, the highest honor bestowed by the organization.
What do you think about the Vampire Survivors’ victory—do you believe it was well-deserved or totally absurd?
Gaming
On May 17, Crusader Kings 3: Royal Court Expansion will be available on consoles

While we felt Crusader Kings 3: Console Edition was fantastic when it was launched on the PS5 last year, we were only able to play the base game. We are incredibly grateful that the great Royal Court extension will be coming to consoles. This is a regal proclamation that we could not be more delighted to make.
It’s pretty difficult to switch back after you’ve experienced the conveniences and enhancements that Royal Court offers to the well-stocked table, as anyone who has played Crusader Kings 3 on PC knows. It’s not just for show; players will be able to use trophies and priceless pieces of art to adorn their throne room, which adds a minor RPG system to an already magnificently complex adventure.
If you haven’t already and like the basic Crusader King’s experience, we highly encourage you to give Royal Court a try. This expansion is the ideal reason to jump back in for another round of backroom maneuvering. Are you going to create your own royal court?
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