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Star Wars Battlefront II Could Stay Without MTX

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Every time I say this is the last time I talk about Star Wars Battlefront II it has some update. So, once again, I am forced to talk about it because journalistic integrity or something along those lines*. So, according to Electronic Arts, the game might actually stay as a grind fest without Microtransactions or MTX.

Let’s remember that Electronic Arts had imposed this decision as a temporary measure. However, there has been some consideration from the company and it seems like Loot Boxes and MTX will go away and never return. Now the game has turned into a boring grind-fest that has a lot of unfair advantages, yay.

This could be a response to the fact that Disney interceded on this decision. The reason behind Mickey Mouse stepping in seems to be the controversy that has picked up a ton of air for the general public.

There was a lot of discussion in regards to the legality of the Loot Boxes and MTX from different government organizations. These organizations come from countries like Belgium, France and Australia, all of them bringing the question about whether or not these should be considered gambling.

At the time, EA said that microtransactions would “become available at a later date, only after we’ve made changes to the game.” But a meeting with the Nasdaq Investor Conference on Tuesday saw a different approach.

EA CFO Blake Jorgensen noted that microtransactions may not return to the game when asked about how the company is dealing with the backlash. He briefly mentions that they are focused on listening to the consumer and understanding them to continue evolving.

I mean, kudos for the Battlefront II users, I suppose. We’ll see improvements to the player progression system and MTX might be removed from the game. Once again, though, I ask “So what?”. I mean, we all know that EA already has another cow to use with UFC 3, right?

*it’s important to note that my opinions are my own and do not reflect that of my peers of GeekReply

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

In Spider-Man 2, Player Unconventionally Free Roams as Venom

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One player found an unusual way to roam Marvel’s Spider-Man 2’s New York City as Venom again. However, intentionally crashing your game during a story segment requires nerves of steel, so we wouldn’t recommend it. Possible Marvel’s Spider-Man 2 spoilers!

UnderTheHood788 explained their method, which involves reaching a cutscene that switches players to Peter. They unplugged their PS5 when the screen blanked while switching to fidelity mode. As the game renders slower, fidelity mode was used. Players get Don’t Be Scared, a mission without an objective, after reloading the last save.

UnderTheHood788 advises, “Wait a bit and go to an unidentified target mission or talon drone mission to become Venom. Reload and become Venom, committing crimes against hunters, the flame, thugs, and even symbiotes. Bases are possible.”

Boys I did it again
byu/UnderTheHood788 inSpidermanPS4

If you like causing carnage, get a move on—Insomniac will spoil the fun in the next update. This indirect approach—what do you think?

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Avatar Frontiers of Pandora Could Influence Future Films

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On December 7, Ubisoft’s Avatar: Frontiers of Pandora hits PS5. Fans can expect new creatures, characters, and storylines that are influencing other Avatar projects as part of James Cameron’s canon.

Massive Entertainment director Magnus Jansén told IGN that the game’s new Western Frontier region—from plants to Na’vi clans—is now Avatar lore: “The Western Frontier is no less a part of the world of Avatar than what’s in the movies.” Jansén says one of their creations is in an Avatar exhibition, but most excitingly, “there is already some talk about maybe using some of the stuff that we did in the upcoming movies.”

Jon Landau, producer of the Avatar films, said: “I think clans are a perfect thing to someday try to weave into the movies. However, new environments follow. Go and say, “Okay, let’s explore what you did in the video game in the movie.” Frontiers of Pandora introduces the Aranahe, Zeswa, and Kame’tire Na’vi clans.

In addition, Lightstorm VP of franchise development Joshua Izzo teased: “I can say that there are going to be some future sequel elements in Frontiers of Pandora that will pay off when the movie comes out when Avatar 3 comes out in 2025. Because of ’25, careful Avatar fans may want to revisit certain things.

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CDPR’s Live-Action Cyberpunk 2077 Not Due Until 2025

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CD Projekt’s live-action Cyberpunk 2077 won’t arrive until 2025. In the company’s latest earnings call, the PM project was only mentioned as not expected in 2024.

During a call with IGN, chief commercial officer Michał Nowakowski stated that the company will continue to promote the game and develop the Cyberpunk IP through activities beyond the game.

Nowakowski said, “We’re not really discussing specifics here, but one of the obvious things that we have announced, not happening next year, but going to be developed or moved in the direction next year, is the project we have announced with Anonymous Content.”

Anonymous Content, which produced Crime & Punishment, True Detective, and Mr. Robot, seems like a good fit to bring Night City’s mean streets to life. We don’t know if the project will be a TV show, movie, game adaptation, or standalone story.

Would you attend a live-action Cyberpunk event? Would you like it in what form? Jackie and V lost six months. With Johny Silverhand, Behind the Music?

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