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EA Implements Pay To Win Mechanics in UFC 3

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Already?! It hasn’t even been a month and they are trying this again already?! What sort of company is Electronic Arts?! So, the latest in EA Sports games, UFC 3 has its player progression locked behind Loot Boxes. Yes, just like in Star Wars: Battlefront II, and these Loot Boxes are way worse.

Player Progression has been reported to be locked behind Loot Boxes. From statistics, characters, techniques, abilities and other aspects are governed and upgraded through Loot Boxes. And what’s worse, we are now seeing that the mere fact of Punching someone is actually randomized.

I’m not kidding, folks, this is the worst I’ve seen from the folks at Electronic Arts. And it comes on the time where they are currently under fire for their predatory Loot Box practices. EA probably thought that the UFC scene was much easier to exploit because they have done this before in other EA Sports Titles.

Let’s go over the previous statement with more detail. The basic act of throwing a jab can be upgraded, that is if you get the proper upgrade in a Loot Box. If a player gets a 5-star rarity jab, they’ll have an overwhelming advantage in the game.

In the name of the MMA, what is this?! a new low for EA, hot off the heels of the Battlefront 2 crisis. It’s like they didn’t even care about the backlash or the $3 Billion USD dent they had on their pockets. No, they just want the money from everyone and they are going to get it, either from braindead EA Sports fans or Star Wars fans.

UFC 3 promotes a culture of reckless spending, the more people spend into their character, the better they’ll perform. And while the controversy puts EA under more scrutiny than before, this company needs to be taken away from gaming already. I will just LOVE to see when all of this blows up on their faces and they finally give us quality content.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Want Diablo 4 immortality? Hardcore Level 100 Before Most Others

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The devilish launch of Diablo 4 is days away (less for Ultimate Edition buyers). Blizzard has promised the ultimate reward for the first 1000 players to accomplish level 100 on Hardcore Mode: a statue of in-game antagonist Lillith.

Diablo 4’s Hardcore Mode is a character-creation-only difficulty adjuster. It automatically deletes characters when they die, making things infinitely harder regardless of World Tier. But 100? That’s several playthroughs on increasingly difficult World Tiers with new adversaries in harsher setups and about 150 hours of flawlessly rapid gameplay.

Honoring the dying.

Being remembered with those brave souls lost on the journey is the ultimate gamer boast. Do you dare?

 

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Layers of Fear PS5, PS4 Trophy List Promises a Spooky Platinum

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Bloober Team’s survival horror game Layers of Fear is terrifying. The Trophy List on Exophase just appeared, and players will have to go crazy to obtain Platinum.

With a Silver Trophy like “a new way” requiring players to “live through the third conversation” (and a few of Bronzes for surviving the previous two) and another called “face your fears” appearing when you “see your enemy and fail”, we might chase this one with the lights on.

Do you like Layers of Fear’s whole trophy list? Do you want the Plat?

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One of Sony’s Most Viewed PS Showcases

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The PlayStation Showcase, which divided fans and prompted our full-throated Reaction, was a ratings winner. Gamesight’s number crunchers found that PlayStation fans were drawn in by the appeal alone, even though many of the titles we wanted to see didn’t show up.

It’s possible certain Showcase games were withheld. Summer Game Fest may bring something? Watched the big spectacle live?

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