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Middle-Earth: Shadow Of War Microtransactions To Be Removed In July

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Middle-Earth: Shadow of War Microtransactions removed

Microtransactions are a current blight on gaming that just about all gamers unanimously hate, but video game publishers still attempt to shove them into every game they possibly can. Well, we have some good news for at least one game that includes them, as Middle-Earth: Shadow of War’s microtransactions are going away this July.

This news was announced by publisher Warner Bros. Interactive Entertainment, revealing that they will be removing microtransactions and loot boxes from the game on July 17th. This will take effect for all versions of the game, which are PlayStation 4, Xbox One and PC. Once the aforementioned date arrives, all cash shop transactions will end, and gold, war chests and marketplace items will no longer be available.

This shift in direction will actually start rolling with the spring update that’s set to release on May 8th, as that will cease the players’ ability to purchase virtual gold with real money. Monolith Productions said the following on the official WB Games website:

“While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System. It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don’t buy anything. Simply being aware that they are available for purchase reduces the immersion in the world and takes away from the challenge of building your personal army and your fortresses. In order to fully restore the core promise of the Nemesis System, we’ll be permanently removing Gold, War Chests and the Market from Shadow of War. This means the option to purchase Gold with real-world money and the ability to gain Orc Followers from War Chests will be removed.”

This won’t be the only thing that is coming with the update, as it will also bring new content to the campaign mode. This includes new narrative content for defending fortresses, and more updates to the Nemesis System. This is all in an effort to make the game more streamlined and less of a chore, which is something that inevitably happens whenever a publisher shoves microtransactions into a game.

It’s going to be very interesting to see how this impacts the game’s overall experience, as hopefully the developer doesn’t put something else in its place that makes it even worse. Then again, this really could end up being a conscious move on their part to make the game better for fans. It would have been nice if the move came a little sooner, though (like at launch).

Middle-Earth: Shadow of War is available for PlayStation 4, Xbox One and PC. It released last year to solid reviews, though it wasn’t as well-received as many were expecting it to be. The game it follows up, Shadow of Mordor, released in 2014 and ended up on many game of the year lists due to its ground-breaking Nemesis System. This system essentially allowed players to form rivalries with the game’s enemies, with your enemies remembering your previous encounters if they survived and moving up the ranks as you progressed through the game. This system was expanded in the newest game, which received plenty of praise in its own right.

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Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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