Gaming
Dontnod’s Vampyr Gets M Rating From ESRB, Rating Detailed
Developer Dontnod Entertainment’s brand skyrocketed due to the success of the Life is Strange series, but they will be taking a decidedly different direction with their next game. That game is none other than an action RPG called Vampyr, and now the ESRB has released its official rating and details of the game.
As we can see from the official ESRB website, the game has been given an M rating. This really wasn’t surprising considering the footage of the game we have received up to this point, but now this makes it official. The content descriptors that the game received are Blood and Gore, Intense Violence, Sexual Themes, Strong Language, and Use of Drugs.
As for the Rating Summary itself, it is the following:
“This is a third-person action game in which players assume the role of a surgeon (Jonathan Reid) roaming through London as a vampire. Players learn vampire skills/abilities; track citizens as potential prey; and battle other vampires, ghouls, and vampire hunters in frenetic combat. Characters mostly use swords or guns to attack enemies; Jonathan can also rip out the throats of human enemies by stalking and biting them. Some sequences depict executions of characters on and off-screen—a man’s decapitated head appears on the ground in one off-screen killing. Blood-splatter effects occur frequently, and some environments depict mutilated corpses covered in blood. The game includes some sexual material: references to a priest molesting a child; a prostitute soliciting a character on the street (e.g., “Pay me a glass and I’ll be gentle…Pay me a bottle, and I’ll be nasty…I promise I’m cheap and clean.”). During the course of the game, a character is depicted slapping his arm for a vein, then injecting himself with a drug off-screen (“that is better…I will make it through one more night.”). The words “f**k” and “sh*t” appear in the dialogue.”
Vampyr is set to release for PlayStation 4, Xbox One and PC on June 5th. The game puts you in control of a character named Jonathan Reid, who is a doctor who has turned into a vampire. Reid is struggling to come to terms with his undead condition, as he is torn between the Hippocratic Oath and his newfound bloodthirsty nature. Players have the ability to kill anyone who gets in their way, or they can also make it through the whole game without killing anyone.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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