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Bless Online Coming To Consoles As Bless Unleashed On Xbox One First

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Bless Unleashed 2019 Xbox One

Bless Online developer Neowiz Bless Studio mentioned earlier this year that they were looking to bring the game to consoles, and today that has been confirmed. The game will come to consoles as Bless Unleashed, which is being done via a partnership with Bandai Namco. The game will launch in 2019 as a free-to-play game on Xbox One first.

The following is a synopsis and its key features:

“Bless Unleashed is a game that takes the gameplay depth and community of an MMORPG and sets itself apart to create a new console RPG experience featuring fast-paced combat and beautifully rendered graphics. Every aspect, from the story to the combat, to the skill progression has been carefully crafted to portray a new console MMORPG experience.”

  • A Visually Stunning MMORPG Experience – Utilizing the Unreal Engine 4, the game brings
    unparalleled visuals and deep gameplay mechanics which offer one of the most beautiful
    MMORPGs built for a console platform.
  • Combo-Driven Gameplay – Survive a menagerie of mythical beasts and other players with
    deep and rewarding combat system that features skillful combo mechanics coupled with
    action-oriented combat with dodging. A progression system handcrafted for online play and
    an integrated players-vs-player (PVP) mode provide added challenges and rewards at every
    turn.
  • An Immersive Fantasy World – Dive into an open persistent world with a rich backstory and
    an intricate plot as players uncover divine secrets on their journey to defeat the return of an
    evil goddess.
  • A MMORPG Built for Modern Consoles – Built from the ground up to be a comprehensively
    and robustly supported live service, every aspect, from story to combat to skill progression,
    has been carefully crafted with the console experience in mind.
  • Classic Fantasy with a Twist – Choose between five classic fantasy jobs, including the
    arcane wielding Mage or the bloodthirsty Berserker. Travel the world in search of the truth
    about the gods with other adventurers and experience a personal brush with divinity.

While Bless Unleashed has only been confirmed for Xbox One at this point, the fact that they said it will come to that console “first” means that other ports are possible. It seems like PlayStation 4 is a given, though it seems doubtful that Switch would be able to handle the game. We’ll bring you more information on the other ports as they become available.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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