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Dead by Daylight’s next Killer, Freddy Krueger, Will Give You Nightmares

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One, two, Freddy’s coming for you.
Three, four, better lock your door.
Five, six, grab a crucifix.
Seven, eight, gonna stay up late.
Nine, ten, time to play Dead by Daylight again. Because Freddy Krueger’s the next playable killer. Probably.

Coming fresh off the heels of the latest playable character, the chainsaw-wielding maniac Leatherface from The Texas Chainsaw Massacre, Starbreeze Studios and Behaviour Digital, Inc. have posted a short teaser trailer that implies the dream demon Freddy Krueger of A Nightmare on Elm Street fame is the next playable killer. The video shows four streaks of blood appearing on a bloody iron bar (or piece of wood; it’s hard to tell), followed by a single slash across the streaks to form the Dead by Daylight symbol, but the slash appears out of nowhere, as if created by some invisible weapon. This is basically Freddy’s calling card: carving people up with slashes and gashes that appear for no discernible reason. Oh, and then the teaser cuts to the words, “Don’t fall asleep,” and anyone who knows anything about Freddy knows he can only reach his victims when they’re dreaming. Even though the trailer doesn’t exactly openly state Freddy’s the next character, at this point it’s a foregone conclusion, because no other slasher villain fits the profile.

Right now, we can only guess at how Freddy will be implemented into Dead by Daylight, as the trailer doesn’t reveal any pertinent information. Will Freddy only be able to interact with survivor characters who activate traps that make them fall asleep, or will the game imply that everyone who encounters him is already asleep? How well will the developers translate Freddy’s campy (yet still deadly) style of humor into video game form? And, most importantly, will Robert Englund reprise his role as the Elm Street Serial Killer?

Freddy Krueger will be the third iconic slasher villain to guest star in Dead by Daylight, joining the ranks of Michael Myers and Leatherface. While gamers will likely never see Jason Voorhees since he stars in his own asymmetrical survival horror game, we might soon see other classic slashers grace the game. Pinhead and Chucky come to mind, but with a bit of luck maybe the Xenomorph will be the next playable killer. Wishful thinking aside, though, we have no idea when Freddy will be playable, but I hope he will be ready come Halloween, if not sooner.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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