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Fntastic Announces its Asymmetrical Multiplayer Horror Game Dead Dozen

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Who here remembers the custom Zombie mode from Halo 2, Infection mode in Halo 3 and Halo: Reach, and Flood mode in Halo 4? Those are some of the franchise’s most popular multiplayer game modes, and the independent game studio Fntastic is trying to bring them over to PC with the new horror game Dead Dozen.

https://www.youtube.com/watch?time_continue=1&v=OHZ3p3TxBxc

Ok, claiming that Fntastic is trying to port Zombie/Infection/Flood mode over to PC is a bit of a gross oversimplification, but the basic gist of Dead Dozen is the same: players who take the role of humans must survive as long as possible, and players who play as zombies only need to kill the human players (and convert them into more zombies) to win. There are, however, many differences between Halo‘s Zombie/Infection/Flood modes and Dead Dozen, the most obvious being the setting, which is an abandoned Siberian research base in 1993. Furthermore, while the Zombie/Infection/Flood modes are merely custom Halo multiplayer matches limited by the games’ existing rules and mechanics, Dead Dozen seeks to create a survival horror experience. Human players (Survivors) will be able to barricade rooms and search the base for loot, while zombie players (Ghouls) can sneak up on Survivors.

Dead Dozen will not release for a while, but players can pre-purchase the game right now. Fntastic is currently selling two different versions: the First Infected Edition and the Limited Supreme Edition. First Infected Edition will give players access to the alpha test (scheduled for January 8th, 2018) and the unscheduled beta test, the full game, and exclusive “First Infected” skins for both Survivor and Ghouls. The Limited Supreme Edition comes with all of the above, exclusive “Supreme” skins, a digital wallpaper, an invitation to the developers’ Discord group, and a special thank you gift in the form of the player’s name/nickname in the credits and in an in-game location. The First Infected and Limited Supreme editions are currently priced at $14.99 and $39.99 respectively, but they will increase to $29.99 and $79.99 on November 30th.

Dead Dozen appears to be yet another game that seeks to provide an asymmetrical multiplayer horror experience, alongside the likes of Dead by Daylight and Friday the 13th: The Game. Only time will tell if it can deliver on its promises and provide a worthwhile experience gamers can enjoy for years to come.

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The release of Atlas Fallen was delayed until August in order to provide the “best possible version”

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Atlas Fallen, an upcoming action role-playing game, has been delayed, according to publisher Focus Entertainment and developer Deck 13. This occurs shortly after a well-received public demonstration, during which new pictures and previews as well as the first gameplay were revealed. The team wants to give the game a bit more time in the oven, even though it appears to be quite promising. The game, originally scheduled to debut on May 16th, will instead do so on August 10th. Deck 13 announced the delay on social media, saying that it was necessary to “give the game some extra time so that we can provide the finest version of Atlas Fallen.”

The company said that it will reveal additional information about the game in the “early summer,” along with “new gameplay videos and your first look at drop-in co-op gameplay.” Atlas Fallen will also be released with a German audio option in addition to the English one. We have high hopes for this because delays are generally seen as positive things these days, and the game already looks great. Are you anticipating this one?

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Game on! During just two days, Resident Evil 4 sales reached 3 million

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Resident Evil 4 is performing quite well for itself, which shouldn’t come as much of a surprise. Everyone agrees that the remake is a great version of a classic, and it has been a critical and financial success from the start. The game’s publisher, Capcom, announced in a brief statement that it had sold more than 3 million copies in its first two days on the international market. So, to compare, Resident Evil Village reached the same milestone in just four days, whereas Resident Evil 2: Remake sold just as many copies in its first week. In contrast, within five days of its release, Resident Evil 3 sold 2 million copies. Hence, the most recent entry is trending somewhat earlier than the others. Capcom also released an update on the total number of units shipped over the whole series, which presently stands at 135 million units and is accurate until December 31, 2022. It’s difficult to disagree with the publisher when it refers to Resident Evil as its “flagship game series” at this point.

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The Last of Us PC Version’s Joke: Joel’s Screwed Up Face

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We are not exactly certain how Naughty Dog intended The Last of Us: Part I’s PC release to turn out. It’s having to put out fire after fire from people on social media instead of happy tweets and lovely Picture Mode dumps. Technically speaking, the PC options are allegedly a disaster, as seen by the more than 4,000 “mainly unfavorable” user evaluations that have been consistently posted on Steam. Yet, for the coder, this trending tweet feels like the undesired icing on top. Anyone may use it as a punchline to illustrate how broken the PC version is. As freelance writer Kyle Campbell has illustrated here, Joel has undoubtedly experienced better times on Steam.

It’s not exactly the viewpoint Joel will want for future selfies, although we don’t know if the character model appears this way for the entire game. The end of the world has affected him more than usual, as evidenced by his facial hair, which appears to last for days. A truly sad sight. Let’s hope that he has some better days ahead of him. Of course, if you’re playing the game on a powerful computer, Joel doesn’t look like this. Nonetheless, you’d want to assume the port would look at least a little bit better than this because The Last of Us: Part I was even touted with the Steam Deck in a promotional advertisement. Naughty Dog has asked PC customers to submit support queries on its website via Twitter in order to collect comments and identify the problems with this specific version. The developer will want to address these issues right away because they ran flawlessly on the PS5. Many complaints lament frequent crashes, shader problems, and generally subpar performance. Instead of just being a straightforward version that runs on the personal computer, the studio even went so far as to refer to this transfer as being “for PC.” As a result, anticipate thick, quick flows of patches.

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